Last time on Vampire: The Masquerade Bloodlines... We had to go through a lot of hoops to get to our goal. For instance: deal with a haunted house, destroy artwork, get shot at by some mooks and even discovering some deep family secrets we had absolutely no business finding out.
Before we continue on with the main story though I decided to do some side quests. There are two reasons for it 1) They are pretty entertaining and 2) Good rewards.
So that is what we'll be doing in this and the next post.
SPOILER WARNING! Spoilers for some of the side stories of Vampire: the Masquerade - Bloodlines ahead! Read it at your own risk!
Last time in this series we learned how vampires are born, how they survive in the modern nights and dealt with some drug dealers. The last one is just so it wasn't all about vampires. Well, not directly anyway.
This time we get back to dealing with some spooky things and some not-so spooky ones.
SPOILER WARNING: this post will spoil most of the story for the first chapter of this game.
Vampire: the Masquerade - Bloodlines (VtMB, for short from this point forward) probably has one of the best introductions/tutorials in game. It sets the mood right, teaches what you need to know and even hints at some of the things you will have to deal later in the game.
In this post we'll go through that. I don't think my writing will live up to the actual cutscenes but I will try my best. I will add in the first mission of the game too just so it doesn't end up a giant wall of text describing concepts of the game.
Oh, and in case you missed, here is my introduction post for this game and Let's Play.
Since it is October, it seems like an appropriate time to start on a Let's Play of one of my favorite games of all time: Vampire the Masquerade - Bloodlines.
If you never heard about this game, the short of it, is that it is an RPG based on the tabletop RPG called Vampire: the Masquerade. In Bloodlines we play a fresh created vampire, in the modern day world, that gets caught up into a power play between some older vampires.
In my last post I talked about my inventory woes in Final Fantasy XIV. I wanted to talk about how I handle the subject in single-player games too but due to length I decided to save it for this post instead.
Actually, it isn't about inventory woes in single-player games as much as in Skyrim and Fallout 4 (although this applies to pretty much every other Bethesda developed games too). Simply because most other games are, generally speaking, sensible in terms of loot and inventory. But not those two. Those two always make me into a looting monster for some reason.
I've been meaning to make this post for a long but didn't for.... reasons. Anyway, there is this pretty funny video made by a person called Chenova where she collected some amusing confessions from people in different forums and made a video about that. She also adds her own confessions near the end of the video too.
In keeping with the spirit of the video here are my confessions:
I think I like multiple companion mods not so much because of the extra muscle/companionship as much as for all the extra loot I can carry by having more companions around. Yes, I tend to treat them as a pack mules...
After finishing a dungeon if there are still loot around but my companions inventory is full and mine is about to go above my carrying capacity then I just turn TGM (godmode in Skyrim), loot anything that is left and then go to town to sell all the crap. Even if I don't need the money I still do it. I may have a problem with looting...
It is a known fact that I love modding. How much? Well, right now I have about 133 .ESPs/.ESMs files enabled. Total mod files though (i.e. counting with retextures and such) is 172. But give or take a dozen for patch files and compatibility files. That is after trying to cut down on mod files. I think my record was 168 or 180 .ESPs/ESMs and an ungodly amount of total mod files.
When I played my Dark Brotherhood character she married Muiri for no other reason than I thought it would be amusing for a contractor to marry the person who just murdered a few people for her. True love in Skyrim? Not in that game!
My waifus in Skyrim would be Serana, Lydia and Delphine in exactly that order. I'd add Astrid too but her control freakishness might make her an interesting character but I am not sure I'd like it in a waifu.
So, those are mine. What are your Skyrim confessions? 🙂
EDIT: Forgot to add one confession! To me the most dangerous creatures in Skyrim aren't the dragons. Or the Falmer. It is bears! I swear they are like ninja. They get behind you without you noticing until they are on top of you and mauling your face. My poor mage character died a lot because of bear attacks.
Some time ago Syp of Biobreak wrote a post with tips for Stardew Valley. I thought I might add some of mine to the mix in the hopes they might help someone else. Or at least help me if I take an extended break from the game and forget all of this. :p
These are things that me and a friend found out while playing the game and discussing it. They should all work with the current version of the game, 1.06, but if a future patch changes things I will update this post.
If you have any tips of yours to add feel free to put it in the comments and I will add to the list with the proper credits. 🙂
Lately I've been tweeting a lot (or the equivalent in my case) about Stardew Valley. Ravanel noticed that. She also noticed that I haven't made any post about the game. So she decided to blackmail me ask me to write some posts about it.
Since she knew almost nothing about the game I thought a review would be a good idea. I might do a few more posts about Stardew Valley after this but it is something I need to think about.
The shorthand I usually hear the most for Stardew Valley is that it is like Harvest Moon/Rune Factory but better. I never played that game series, only heard about it, so I can't really compare. Another game I hear comparisons about is Animal Crossing but that is another I never got the chance to play. If your case is like mine then read on and I will try to explain what the game is about and why it is so fun.
Usually I avoid doing reviews. Not because I hate them simply because I feel like there are other people who are much better at it than I am and I rather not parrot what they say. But then there are those moments where a game resonates with me so strongly in some way that I just feel like praising it to everyone I meet. Unfortunately just saying "Play this game! It is awesome!" is a very poor way to get people interested in said games. Therefore I find myself trying my hand at something resembling a review. This is one such an occasion.
So, about this game, it is an adventure game about a girl called Fran Bow that was living happily with her family and her best friend, a cat called Mr. Midnight, until one night while she was trying to sleep she saw an horrible creature peeking through her window. The next minute Fran heard her mother screaming and when she went to her parents bedroom she found them brutally murdered. Next thing she knows she is an asylum for kids who suffer from psychiatric problems. During one of her sessions she end up taking a new medication that the doctor hopes to help her. It ends up having quite the opposite effect, making her see a lot of creepy and horrible things that others can't see. It is at that point that Fran decides to escape the Asylum, find Mr. Midnight and discover who murdered her parents.
First off, I apologize for the lack of more interesting screenshots in this post. Just like the start of this playthrough the decision of writing this was pretty much a spur of the moment thing. In other words this was born more of an "Hey, why not write about it?" than anything else.
To be completely honest (and as you may already expect from the title) I am a terrible player of Crusader Kings 2. I barely know enough to get through with dinasty in the west european/feudal countries. In fact, I usually just tried to start playing in Ireland, also nicknamed "Tutorial Island" by the players due to how easy it is to start there. :p It is just that was the only place I usually got anything done to my satisfaction as my attempts to play in other locations or other cultures (like the vikings, muslim or republics) didn't work out so well. So, Ireland was a safe, known place. And I thought if I mastered it enough, if I was start there and expand from it to conquer to other places I might have a chance later on with different scenarios.
Well, that never really happened. But in one of those whims of what to play, I decided to play Crusaders Kings 2 and this time try something different. Instead of starting off as one of the counties that would one day form Ireland, I decided to start as a Duke in Italy in Early Medieval Ages. This was the time of Charlemagne, before Italy was the way we know of it today and it was called Lambard.
My plan was relatively simple: I was going to start as a Duke, try to get as much control over the adjacent counties until I had an army strong enough where I could just demand to be nominated King of Italy, perhaps even expanding from there to conquer other countries.
I decided to start as a duke in Pisa. This decision was based on no other reason that I liked the name of the place. Plus for some unbeknownst reason I thought it would be a good launch place to attack one of the arabian nations across the ocean if I felt crazy enough. :p