10

Alright. So this is week 4 of Ambermist's challenges. This one is a tough one too. She basically asked us to go out, learn something and then make a post about it. Since I am really getting into Lord of the Rings Online now it makes sense to do some research of it. The drawback is.... I am just starting in Lord of the Rings Online which means lots and lots of things too research. Too much to research in  a week or do a single post about it. So I am doing the obvious thing and just narrowing down it to one specific topic: Lua Plugins!

The following is the result of my research. If there is someone more knowledgeable who sees something incorrect, please post about it in the comments and I will fix it.

Lua Plugins? What is that?

If you ever played World of Warcraft you probably heard of AddOns. Might even have an avid user of them. Lua Plugins are the same thing except for Lord of the Rings Online.

...continue reading "[LotRO] Lua Plugins and you!"

4

The One Rjng!

Somehow I can't think of a better phrase to sum up my recent conundrum with Lord of the Rings Online. What type of conundrum? Well, this might be one of those long stories so you might want to make yourself comfortable, get something to drink, etc.

I've been thinking for a little while about giving Lord of the Rings Online another go for some reasons. The first one is since I've left Everquest 2, I've been having a severe case of decoration withdrawal. So much in fact that even a limited housing system like the one in the LotRO sounds better than any. The second reason is because I've been checking some blogs like Lotro Fashion, Landroval Style and Brazokie's Blog Space and I've been pretty much drooling over the outfits. Now, like a former wise clannie in Lineage 2 would say "In real life I don't care about my appearance but in game I am a metrosexual." LotRO to me is one of the best games for that kind of... uh... I dunno, philosophy, I guess? Anyway, the thing is the game has a ton of cool looking outfits and a pretty good system to show them off while still wearing your mismatched gear with uber stats. And if I am going to be killing X orcs for their middle toe nails I might as well do it with style damnit!

What finally pushed me to do it was a promotion on GameStop/Impulse that I found out at the Frugal Gamer. It  was the Mithril Edition for 50% off and considering its contents it just seemed one of those bargains that you can't resist. That discount is already gone but you can still get it for about $20.

...continue reading "[LotRO] One ring to bind them all…"

2

The following is my answer to "Build Your Own Boss" challenge. It was started by AmberMist of "Tastes Like Battle Chicken". It isn't made for any game in specific. Any generic fantasy game will do. It is also meant as a parody of some of the things way too common to fantasy in general. Basically this is what happens when you mix: 1) A developer who can at best write some really atrocious fanfiction with a Mary Sue as the main character. 2) A marketing team trying to tap in the latest fad while simultaneously trying to create a new one (even if it is just like the old one!) Born from the combined dark forces of those two  is the following monstrosity...

The following is my answer to "Build Your Own Boss" challenge. It was started by AmberMist of "Tastes Like Battle Chicken".

It isn't made for any game in specific. Any generic fantasy game will do. It is also meant as a parody of some of the things way too common to fantasy in general. Basically this is what happens when you mix:

1) A developer who can at best write some really atrocious fanfiction with a Mary Sue as the main character.

2) A marketing team trying to tap in the latest fad while simultaneously trying to create a new one (even if it is just like the old one!)

Born from the combined dark forces of those two  is the following monstrosity...

...continue reading "Build Your Own Boss Challenge: Shelotunithu the Undead God"

2

So this weekend was the first beta weekend for Guild Wars 2. I got a chance to participate on it and to say I liked it would be an understatement. In fact the only thing I think I didn't like was that the game isn't released yet! :)

This will be a difficult post to write and I am still not sure if I am taking the right approach to it. The reason for this is that Guild Wars 2 does a lot of  things its own ways. Since the game has been widely covered all over the place, with much better explanations on how the game will work, it just feels like I would be parroting them if I tried to explain it here. Another problem is I haven't been keeping up with Guild Wars 2 news until relatively recently so I don't feel like I have the proper knowledge to explain some of the systems. The drawback is people who also have not been keeping up with Guild Wars 2 information may feel confused as I ramble on. To those who fall on that category I apologize and if you have any questions, please ask in the comments. I will do my best to answer any questions or at least point in the direction where the information can be found. Also apologies if some parts of it feel inaccurate or missing. I am writing everything from memory and after 2 days and one night playing it, it is hard to remember every detail. Not that I have a good memory even on better circumstances but I digress.

Before I ramble on about it, if anyone wants to get an idea of how beautiful the game is, I highly recommend  the Lion's Arch - Screenshot Gallery over at Nerdy bookahs and their travel guide. I also recommend their Guild Wars 2 in a Nutshell - a FAQ to get a basic rundown of the game. Actually, I will just recommend reading the blog itself! They have a very nice writing style and the posts usually start some good discussion. :)

With all that said, on to my own little report of the beta weekend....

Even the charr statues go RAWR!

So this weekend was the first beta weekend for Guild Wars 2. I got a chance to participate on it and to say I liked it would be an understatement. In fact the only thing I think I didn't like was that the game isn't released yet! 🙂

This will be a difficult post to write and I am still not sure if I am taking the right approach to it. The reason for this is that Guild Wars 2 does a lot of  things its own ways. Since the game has been widely covered all over the place, with much better explanations on how the game will work, it just feels like I would be parroting them if I tried to explain it here. Another problem is I haven't been keeping up with Guild Wars 2 news until relatively recently so I don't feel like I have the proper knowledge to explain some of the systems. The drawback is people who also have not been keeping up with Guild Wars 2 information may feel confused as I ramble on. To those who fall on that category I apologize and if you have any questions, please ask in the comments. I will do my best to answer any questions or at least point in the direction where the information can be found. Also apologies if some parts of it feel inaccurate or missing. I am writing everything from memory and after 2 days and one night playing it, it is hard to remember every detail. Not that I have a good memory even on better circumstances but I digress.

Before I ramble on about it, if anyone wants to get an idea of how beautiful the game is, I highly recommend  the Lion's Arch - Screenshot Gallery over at Nerdy bookahs and their travel guide. I also recommend their Guild Wars 2 in a Nutshell - a FAQ to get a basic rundown of the game. Actually, I will just recommend reading the blog itself! They have a very nice writing style and the posts usually start some good discussion. 🙂

With all that said, on to my own little report of the beta weekend....

...continue reading "Guild Wars 2 First Beta Weekend Impressions"

Can you smell this? It is the smell of... FREEDOM!

Yesterday morning I finally reached my ultimate goal with Lineage 2 which was to get GoldheartXVI to level 86. With that she graduated from being a mentee and I can finally go back to playing in a much more casual fashion. Not only that but I can finally play other games or characters without feeling guilty that I am not getting XP with her. Hopefully this means somewhat more regular posts on this blog as well as more variety. We'll see!

It took me this long to get to 86 due to a few problems. The first day after 85 I spent soloing, trying to get to know my new skills, to get used to them. The second and third days is where things start going wrong. The best options to get XP were doing a daily quest in Swamplands which doesn't give that much.... I think it is about 3% XP for completing it. Then there is Kartia that comes in solo and group version. The solo version I found nearly impossible to finish since the last boss hits hard and has a mass fear.... that works even on the NPCs that are supposed to help you! To this day I have yet to finish it. But I know there are a few players out there who can finish it.

The group version there were some complications too. I spent about an hour each day shouting for a group. Only got one in the second day and  the group disbanded when we wiped in the last boss. I tried Nursery solo too but that didn't  work well. I died a lot and the only XP I got there was from killing the mobs. The quest only gave me some tokens that I could turn in for recipes and gear I already had. So after all that frustration I got desperate. I decided to go to Altar of Evil to grind. This was painful, slow and not something I would recommend to anyone unless they absolutely don't have any other choice. Days later, with 70% more and without any resemblance of sanity or intelligence left, I decided to try getting a Kartia group on a whim.... And it worked! The party did pretty well, I got about 14% XP out of it plus some much needed ego boost. The next day I tried again with similar success which finally earned me level 86. It came at the right time too since I wanted to dedicate my weekend to Guild Wars 2 which I did without any feelings of guilty or remorse. 🙂

For now my plans with Lineage 2 is creating a new character that will become an Iss Enchanter on the second account. Then use GoldheartXVI as her mentor. Besides that.... time will tell what will happen in Lineage 2. 🙂

I am love with Guild Wars 2. It was love at first sight.

Yes, that means I am in the Guild Wars 2 beta! So here are some quick thoughts about my... hmm... first hour of play? More? I lost track of time. Anyhoo...

1. Mesmers are harder to play than I expected.

2. Story!

3. Divinity's Reach (I think that is the name of the human city?) is huge!

4. Pretty graphics. Rakuno likes it. /nod

5. The games *does* feel as organic as they promised so far.

I will see if I can do the more usual rambling about it after the beta weekend is over. For now I will try to enjoy the beta weekend as much as I can. 🙂

I Tyrr Warrior. You... uh... something!

Yesterday, I finally got to 85 and did the 4th class change, thus awakening to  become a Tyrr Warrior! Before babbling further, a big thank you to Grifix and Daikazoku for the powerleveling. Daikazoku was also kind enough to gift me with the Immortal Heavy armor set that you can see in the screenshot. I am not much a fan of its looks on a female dwarf but it is R grade armor and it does its job. Oh, and also another thank you to Stickles for all the buffs!

The 4th class change quest was much easier than I expected but didn't feel any less epic. I don't know if it was because I was looking forward to it for so long or if it was because of the opening scene of the quest where they showed why they needed adventures to step up and save the world. The scene was narrated by a NPC with a pretty good voice actor. That just added to the epicness of it all.

As for the class itself it is a bit weird. It feels like it is a mixture of Tyrant, Destroyer, Warlord and Gladiator. It pretty much doesn't have anything of the Maestro so it feels kinda alien to me. Specially because a Maestro was a pretty simple class to play. I just had to use my couple buffs, forget it for 20 minutes, then use about 2 skills and send my golem to attack. Tyrr Warriors on the other hand feels more like complex creatures. They have a lot of more situational self buffs that last 5 minutes, they have skills that build Momentum which is kind of a resource to boost up the power of other skills, some skills for AoE and it seems to have some combos between skills. And I am not even getting at things like Berserker Rage that gives a huge boost to your attack and requires you to be below 30% health to be activated. The differences are so staggering that it will take me a while to feel comfortable playing it.

For now I am more  worried about getting to level 86 so I can graduate from being a mentee and I can go back to being fickle and feeding my altitis needs.

2

Tokyo here I come!
Tokyo here I come!

Last night I got to level 83 and finally got this transformation skill for Maestros. I am only sad that the recast time is a bit long and the transformation doesn't last forever. Still pretty fun for the few minutes it lasts!

EDIT: Just to make it clear, Miaren, the dark elf in the screenshot,  is only there to give an idea of scale. The giant golem is actually my main character, GoldheartXVI, using the skill "Golem Armor" that  transforms her into one. 🙂

GoldheartXVI wearing the Dinasty Set

If getting to level 75 back in my days felt like a possible dream then getting to 3rd class felt pretty much like one of those impossible ones. It would be like winning in the lotto. Sure, there is a very small possibility of winning it but how many really expect to actually win it? Getting your 3rd class felt pretty much like that.

As with most things currently in Lineage 2 it is a lot more accessible. The hardest part is still doing the grind to get to level 76. Once you get those the class change wasn't too hard. It was still an interesting quest, a bit crazy by the end of it but fun. My only disappointment was not getting any new active skills right away. I only got a couple passive new skills and some to raise the number of buffs I can receive. New active ones I only started to get at level 77 which I got today.

Also, I finally got a mentor. It took me this long to get one for a few reasons. First, being a returnee player with a character above level 40 I couldn't claim the Mentee Certificate that allowed me to have a mentor. So I had to make a disposable alt just for that purpose. I was also going to wait for a clan mate to get to 86 so I could have him as my mentor as I prefer not to deal with complete strangers if it can be avoided. That last part didn't go exactly as planned.... Once I got my certificate I started receiving random PMs from people offering to be my mentor. After declining 3 such people I gave in to the 4th one and became his mentee. I also admit that seeing my clan mates with their mentors leveling pretty fast influenced this  decision too.

As much as I hate to admit it, the mentor buffs make a lot of difference to level. Heck, they can even be kind of addicting make you not want to level while your mentor is offline and thus leaving you without the buffs. In any case it is quite worth it and I am glad I decided to get a mentor now.

Now the plan is to get to 86, become a Tyrr Warrior and graduate from the mentor. This will be a lot harder but also a lot more exciting. I can't wait to see all the stuff I can do as a Tyrr Warrior! 😀

A long time ago, when I first started in Lineage 2 the level cap was 75. To reach that you had to go up through a very steep leveling curve, almost like a mountain. At times it seemed impossible to reach that level while others it just didn't seem to matter because it wasn't like the game was going to fundamentally change if you got to the cap. Yes, there was the whole subclass thing that you could only start at level 75 and it looked cool. But it still wouldn't magically transform the whole game into something else.

Anyway, for guys like me, the whole point of the game was to climb that mountain. It didn't matter so much getting  there as being able to continually advance through the levels. Even as leveling up became increasingly slow to do so we still kept at it. The level cap of 75 would always be there, always challenging us to reach it and if any of us did it would be an achievement in itself.

Then after I left many updates came making the leveling curve less and less steep. To the point now, with the Goddess of Destruction update, where there are several shortcuts one can take to reach the higher levels. We have the mentoring system now, XP runes, vitality, etc. Save for a couple couple revita-pops I've used recently to keep my vitality from going to 0 and using the free gear and shots from the "Path of Awakening", I haven't yet taken those shortcuts. Even then I am surprised as how fast I have been leveling. Is it so fast that you can sleep through the levels and find yourself at the cap? No. But it isn't as slow that watching paint dry starts to feel more fun either. At least on the levels I had personal experience so far.

GoldheartXVI is level 71 now. The former mythical level 75 feels just close enough for me to finally grab it. It is not the level cap anymore either, it is just another step towards a much bigger goal. Yet it still feels strange in a way.

I guess the only thing that hasn't really changed that much was my attitude. I am still playing just to climb the mountain. My goal however is not that of level cap anymore. It is a much more humble one, of just hitting 86, to turn GoldheartXVI into a Tyrr Warrior. If I can reach that I can leave the game satisfied, knowing that I reached the goal I set to myself. That I finally climbed the mountain that was in front of me.