Rakuno posing in Ishgard

While a lot of people were taking advantage of the Early Access to the latest expansion to the game, Storm Blood, I was just reaching the lands of the first expansion, Heavensward. That isn't to say however that I didn't get affected by Storm Blood, quite the contrary as it did bring a lot of mechanical changes to all levels of the game. Just for the sake of keeping things tidy and clean I will talk about those in a later post.

As someone who literally has ADD it was hard to focus for long on doing nothing but the storyline to reach Heavensward. But it was so worth it. I said this before and I am certain I will say this many times again but Final Fantasy XIV has one of the best storytelling in games. In fact, I can only imagine how much it sucked for people who played before the expansion was released to wait to see how the story continued as there was so much going on!

Fortunately I didn't have to wait that much because as soon as I finished it I made my way straight to Ishgard, the city that was previously unavailable to me.

...continue reading "[FFXIV] Reaching Heavensward"

Rakuno in Limsa Lominsa during the night

Since my last post I have been working little by little to advance in several areas of the game. On the adventuring front I am half-way through the main storyline of patch 2.3. That puts me about halfway to Heavensward. After that it is the storyline of patch 2.4, 2.5 and 2.55 with the last two appearing to be about the same number of quests as the previous patches when put together.

One thing I find interesting is that all these patches have a mini-storyline that seems to be forming an arch that I guess will have a conclusion by the end of patch 2.55. They also seem to serve the purpose of putting the seeds for future content expansions. Well, future for the time they were released. My impression is that they were the seeds for Heavensward and Storm Blood (which should be released in about a week or so)

And of course, they also introduced new content, like the Rogue class and the Ninja job, new Primal Battles and so on.

Anyway, if things keep going smoothly I might be able to get to Heavensward before the end of the week.

...continue reading "[FFXIV] Slowly moving forward"

Rakuno doing the Immortal Flame Salute

Last night I finally finished the main story line of "A Realm Reborn". That is the storyline that came when the game was relaunched as version 2.0. I thought that once I finished it I could start on Heavensward content (that is the first expansion of the game) but no, apparently there is another storyline they added via patches before the release of that expansion. So that is what I will be doing now.

In any case, I liked how it ended. It felt very satisfying and I am glad I saw it through the end. One side note about the way the story is handled is that they make sure to show that the important NPCs aren't sitting idly by while the world is being threatened. Some times you see them helping you directly in cutscenes, or even in some battles. Other times you just know they are doing something important off-screen. This feels very refreshing after so many games where I felt that I was the only one doing *anything* to save everyone while some big shot is just sitting  doing nothing but barking orders at me.

...continue reading "[FFXIV] One chapter ends…"

2

Rakuno with his level 50 artifact armor posing

It finally happened! I got Rakuno to monk level 50 this weekend!

To be completely honest I didn't want to level him this  fast. But then I was hit with what I call "Clothing Store Accident" by which I mean, my character looked so terrible that I just couldn't stand it. It started when Rakuno had to wear another set of gear that looked like the subligar, a look that one of my Free Company (FC for short) mates dubbed "The Voldo Life". ** Anyone who leveled a Pugilist knows the pain of wearing that kind of outfit.

So I tried to level as fast as possible to 45 to do my next monk job quest, get a new pair of pants (plus other monk gear) and go back to leveling at my own pace. That  didn't too long and I was relatively happy with my new look. It didn't last very long.

...continue reading "[FFXIV] Monk level 50!"

2

Rakuno as a Miqo'te

So, yeah, it finally happened. I got bored playing Rakuno as a midlander hyur (Final Fantasy XIV version of ye olde human) and decided to change him into a Miqo'te.

Now before someone point this out: Yes, I am aware of the irony since the original Rakuno in Everquest 2 was a ratonga. So I will just use the excuse that Mr Tyranny suggested on Twitter and say that Rakuno is doing undercover work. Those Miqo'tes will never know what hit them! Mwahahahaha!

... Ah-hem. Or that is what I would say if the ratongas were plotting something. Which they are not. They are a peaceful and friendly race. This undercover mission is just for the purposes of studying the miqo'te in their natural environment. It is all FOR SCIENCE!, you see?

If I ever regret this I will change him back to midlander hyur. Or maybe some other race.

...continue reading "[FFXIV] Miqo’tes everywhere!"

I am making my own gang. This random guy is my first recruit just because we are posing the same way.

I was planning to post about something else today but since I've been pretty addicted to Final Fantasy XIV that wasn't possible. So I might as well write what I was planning to Monday now and then figure out something to write that day (spoiler: It will probably be more Final Fantasy XIV. :p)

I a monk!

I wonder if it s a cultural thing...
For someone doing plot exposition Wildargelt is certainly economical when it comes to words

I became Pugilist level 30 this week. Since I already have the (current) required level 15 Lancer class I went ahead and started on the quest to unlock the Monk job. The quest was pretty amusing with some unexpected moments and the two NPCs that were part of it were pretty interesting.

...continue reading "[FFXIV] Becoming a monk, crafting and other stuff"

A long while ago, back when it was announced that version 1.0 of Final Fantasy XIV was going to end so they could relaunch the game with better mechanics, I was totally fine with it. As I said back then the game had a good core but too many systems that were confusing or obtuse to use. Plus during the whole road to the relaunch they were very good at communicating what changes they planned to make, why they were going to make those changes and they also kept channels open for feedback. A lot of it I could completely agree with too. It were changes that the game needed.

Then came the beta for version 2.0, the version where the game was going to be relaunched at as a "Final Fantasy XIV: A Realm Reborn".  Since I played during 1.0 I was automatically allowed to participate in that beta. But I wasn't able to play more than a few minutes before logging out, heartbroken for what the came turned out to be.

...continue reading "Returning to Final Fantasy XIV"

16

Riding in style?!?

After much procrastination I finally got my gobbue mount on Thursday. Yes, that means I've been also procrastinating to make this post. >_<

Anyhoo, it was easier than I thought. When the announcement hit that the quest to get it was going away with patch 1.23a I had about a month to get 13 levels on one of my classes to qualify for it (the quest requirement is level 30 in one of your classes. My highest level was 17). My plan was to focus on just my pugilist class since it was my highest one, and a few crafting/gathering classes to support it throughout the levels. That I did in the beginning. Then my fickleness hit me and I went playing Skyrim instead. When I was finally able to break free of Skyrim draconian clutches the month was almost over so I had to change my plans and focus just on the pugilist class.  The crafting/gathering ones would have to wait for later just like the other adventuring classes.That worked better than I expected and I got it relatively fast. The only drawback is that I spent some money on gear upgrades instead of crafting them as I was planning initially. Probably unnecessary since at least until level 30 Final Fantasy XIV doesn't seem to be too reliant on gear. Still I thought it was better safer than sorry and it did make things easier.

It  was also nice to see a bit more of the main storyline as well as the Grand Companies one. Without going into details, as to not spoil it to anyone, some questions were answered and a few more raised. I also got to choose a generic companion to help out during the main storyline quests. As for the Grand Companies storyline it was interesting to see it is more related to the main storyline than I thought. Basically both deal with the Garland Empire threat although the Grand Companies seems to be worried also about something far more larger and dangerous  than the Garland Empire. Or perhaps the Garland Empire might be related to it. I am not too sure yet.

Oh, if anyone didn't get the gobbue mount yet there is still time to do it. As of this writing patch 1.23 has been released but the quest isn't being taken away until patch 1.23a. Do hurry though since patch 1.23a should be arriving at any time now. You can find the instructions to obtain it here.

For those scratching their heads because of the similarities on the nomenclature of those patches, this is how Final Fantasy XIV tags its updates: if it is just numbers then it is a larger content and bug fix update. For example: patch 1.22 . If it is the numbers and a letter than it is small bug fixes and minor content they weren't able to get in with the numbers-only patch. They are usually introduced shortly after the numbered patch too. For example, 1.22a which was released about two weeks after patch 1.22.

As for me, my only plans with Final Fantasy XIV for now are to level up all the other classes of my character so they are closer to the level of his pugilist class and trying to earn enough grand company marks to get my own chocobo. Although that will probably be probably be put to the wayside for a little. There are other games I want to catch up on too or just play! We'll see how things go. 🙂

8

Ah, this has been a glorious, glorious day. Why? Well, it is because of the first news which pretty much everybody in the interwebs probably already know by now. Guild Wars 2 official release date has been announced!

The game shall be released at August 28th, with those who pre-ordered being able to start playing a little earlier on August 25th. The last beta weekend was also announced. It will be on July 20-22.

That gives me about two months to get everything I want done in other games because once Guild Wars 2 comes I don't know if I will be playing much else for a long while. That is assuming it doesn't get stuck on customs here. By here, I mean Brazil. Usually I wouldn't worry about that since I just buy digital editions to avoid this kind of headache. But this time I decided to splurge and get the boxed Deluxe Edition of Guild Wars 2 (it has a Rytlock statuette! How could I resist?!?) so that means there is all the hassle of importing things, including waiting for the customs to decide how much they should tax it for. Worst case scenario I will have to wait for 3 months after it arrives in the country. Best case scenario.... I have no idea. /sigh

In other news, this also pretty much old news to all those interested, the quest for the Gobbue mount on Final Fantasy XIV will be taken out by patch 1.23a. Patch 1.23 is expected to be released at the end of July, so 1.23a should follow shortly after. The quest seems to be pretty easy, just need to have a class at level 30 and talk to a guy. Then you get the mount. Granted, it is not a very cool-looking mount. But for collectors there isn't even any question about getting it or not. 🙂

If you are like me and are scrambling to get to level 30 before the end of July, here are some fan sites that may help:

The Lodestone - This is the official community site for Final Fantasy XIV. Besides official news, it also has an archive of all the patches (handy if you haven't kept up with all the game system changes), some basic information about how the game systems work and crafting recipes. The forums are also worth checking out. You can find some pretty good advice from the community there. Considering how Final Fantasy XIV does things its own way, those advice can save players a lot of time and headache.

Mooglebox - An excellent fan site for crafters. Everything you need to know about how to craft an item is here. You can also check the stats of the items which makes it handy to plan which ones to craft as you gain levels. It also has a nifty google map of Eorzea where you can check where the location of mobs and their levels. Handy for when you need a specific mob drop to craft something.

Disciples of the Land - As the name implies, it is a fan site dedicated to gatherers. Like Mooglebox they make a good use of google maps to help users. In this case it is for gathering materials.

The Mog Log - A weekly column at Massively about Final Fantasy XIV and Final Fantasy XI.  You can find some pretty good advice there, comments about the latest changes and if you also play Final Fantasy XI you get the same kind of love for it too!

There are probably more good fan sites out there. These are just the ones I found immediately useful. If you know of another good one that is a must-see, please post in the comments. 🙂

Although Patch 1.20 continues the tradition so far of bringing big changes to current gameplay plus additions, it is probably the easiest so far to digest. It might be due to me being a perma-noobie and most of the changes being things that I can actually experience or doesn't make me conjecture about how it will turn down the road. In any case, this might be a shorter one than usual. The usual caveat that my character is still pretty low level so I am limiting my commentary to changes I can actually experience by myself.

Although Patch 1.20 continues the tradition so far of bringing big changes to current gameplay plus additions, it is probably the easiest so far to digest. It might be due to me being a perma-noobie and most of the changes being things that I can actually experience or doesn't make me conjecture about how it will turn down the road. In any case, this might be a shorter one than usual.

The usual caveat that my character is still pretty low level so I am limiting my commentary to changes I can actually experience by myself.

...continue reading "My thougths on Final Fantasy XIV patch 1.20"