This weekend I finally took some time to clear my inventory. There is still a long way to go but I can breath a bit more easy. If I can clear some more of it I might do another blog post on the subject. If not, all I will say is that SDWeasal who commented on my last post on the subject was right. We can take back items from the Glamour Dresser! Since that isn't worry to me anymore a lot of my gear went into the Glamour Dresser.
Anyway, with some inventory space to breath, I decided to do some duty roulettes to get reacquainted with the game. That and my Machinist's level has been hanging at 59 for way too long. It was time to finally change that. :p
The duty roulettes did the trick and now I am a happy level 60 Machinist!
The story from 50 to 60 though... It still wasn't all that interesting in my opinion.
This is where I'd normally do a recap of the storyline for the Machinist but I just found out that for some reason I never did it for the level 30-50 of this Job. Which is weird because I could swear I wrote it.
Anyway, I'd like to do a recap of the whole thing just in case I want to recall what the heck happened in the future. But writing it starting from the level 30 now would be a bit too much. So I will just do it... some time in the near future. Sorry to anyone who likes to read that part of the posts!
It is Developer Appreciation Week in Blaugust Reborn. This is the time where we show some love for all those developers and other professionals of the gaming industry who work hard to bring us some hours of entertainment.
This is one I should have done a long, long time ago but didn't for... reasons.
My pick for this post is Naoki Yoshida, aka Yoshi-P. For those who don't know who he is, Yoshi-P is the main producer for Final Fantasy XIV. He is also the one who was put in charge of development "A Realm Reborn" version of the game when version 1.0 turned out to be a commercial failure.
Now, I am not trying to imply he was the sole responsible for bringing back Final Fantasy XIV back from the ashes. There were a lot of other developers who worked very hard on the "A Realm Reborn" and still do to improve the game.
I think this is the second time I did the Moonfire Faire event and it definitely became my favorite seasonal event in the game. It is after all the event for my favorite season of the year, Summer. Plus it has been cold here where I live (Brazil if anyone is curious) in the last few days. Well, cold by our standards anyway. For people in the northern hemisphere it is probably chilly at best. :p
Another reason why I like it is that it has a pretty good mixture of silliness and light drama. This seems to apply to almost all of the seasonal events in Final Fantasy XIV too but for some reason it just seems more light-hearted during Moonfire Faire. It is probably the beach setting. Beachs makes everything feels more relaxed for me.
I did get slightly worried when I heard that we had to do a jumping puzzle to get the rewards this year. Fortunately my worries weren't warranted this time. 🙂
WARNING: Spoilers for the Moonfire Faire 2018 event ahead!
Ah, the things I do for fashion. Or the Fashion Report in this case.
To get 100 points in last week's Fashion Report required a hat (the one pictured above) I had never seem before. That got me curious enough to google where it came from and how hard it would be to get. It was the reward from a quest I somehow missed and seemed easy enough to get. Or so I thought at first. As I found out a little later that quest was the last part of a very long questline.
A while ago I took a break from Final Fantasy XIV. I was getting too close to burnout so I thought it more prudent to go play other games for a bit. When patch 4.2 came out a few weeks ago I felt it was about time to come back. Which I did. Then Monster Hunter World happened and I found myself not playing Final Fantasy XIV again.
I finally got my fill of Monster Hunter World for now and I am slowly getting back into FFXIV properly.
It took me far too long but yesterday I finally got all the crafting classes to level 50 with Rakuno.
Part of the reason it took so long is because once I got to level 40 I decided to level them exclusively through the Ixali Beast Tribe quests. On one hand, they gave me some pretty good XP and all the materials necessary for crafting. On the other hand, I was limited to 12 quests per day, had to use some stupid glove that lowered my CP and do it with a debuff that not only lowered my CP but some times limited what skills I could use.
To make matters even worse the grind became so bad that just the thought of it didn't me want to do it. And yes, there were other options I could use to level the crafting classes (and I even did use levequests for one of them). It is just that I was stubborn and didn't use them.
It was a bit painful though because of the disconnects I kept getting due to the stupid DDoSes. I even almost gave up at it at a some points because of that. Fortunately my friends were very patient and if it wasn't for them I'd certainly would have given up! Big thanks to them! 😀
Oh, this post also turned bigger and more screenshot than the others. Sorry about that. ^_^;
And now for the usual report about the storyline...
WARNING: SPOILERS ahead of the level 60-70 story for Astrologians
Despite all the DDoS attacks making it very painful to play Final Fantasy XIV this last week and my crappy healing, I managed to get Astrologian to 60 this weekend. This is all thanks to my friends who have patiently grouped with me in the Duty Roulettes even with all these troubles.
Between those I also took the time to do the Job quests. Not only because it unlocked some new skills but because they somehow managed to make their story even more interesting.
So let's take some time to talk about it.
WARNING: Spoilers about the level 50-60 quests for Astrologian