This isn't exactly a fresh topic anymore but my excuse for not posting when the time was more appropriate is that I was too obsessed with getting the blog moved to here. Now that is out of the way, might as well post it now!
Anyhoo, due to certain circunstances Caleb Steelclaw, my charr warrior, had to leave behind his warband in the Black Citadel and head to the big world by himself. He wasn't too happy about that though so he decided instead to form his new warband. Here is the first new member, Jenkins:
Don't let his disguise as a backpack fool you! He is actually one of the elite soldiers of the Ash Legion and- ... Ah, who am I trying to fool here? Ok, it is just a backpack in the shape of a charr. But he is still part of the new warband!
Caecilia Cicerus, my human guardian, also decided to get someone to fight by her side. Or rather by her back as the case might be. Actually, she got her partner first and Caleb got his later.
Details aside, you can see she has a fierce veteran of many battles watching her back. I mean, just look at the guy, one of his eyes is barely being held by a thread! With a someone like that fighting with you there is nothing to fear!
Since I began playing MMORPGs I pretty much embraced my altitis. After all, what is the harm in having 1, 2 or a dozen more characters? They all provide different ways of experiencing the game world, after all.
With Guild Wars 2 however I was determined to limit myself to only the 5 initial character slots. It was enough to have one of each race and by playing the betas I knew which classes I really wanted to play. That worked for a while.
My slippery into altitis began innocently enough when I decided to make an unplanned character. A charr elementalist. Elementalists are fun. Charr are fun. It is a perfect combination! It wouldn't hurt to have just one more character and I could see another personal story. Surely, nothing bad could come out of it, right? If only I knew how many characters I would create after that...
And right at the last minute I complete this month's challenge from Ambermist, author extraordinaire of Tastes Like Battlechicken. As you can probably guess this month's challenge is what kind of costume your character would wear for Halloween!
With Kahlef, pictured above, I tried to go for some mad doctor type-thing. But since the screenshot (or my choices of outfit) didn't turn out so great, here is a bit more about the idea behind it:
A long time ago, there was a charr of the Iron Legion whose job was to fix up all the soldiers that got wounded in battle. He was so good at it that soldiers could go back to battle in a very short amount of time. Of course, that also made him the first choice to send the injured soldiers to whenever it was possible. Since a life of charr soldier is always a busy, dangerous one, that meant the good doctor was always busy healing someone.
One day he started to think "Why should I keep healing soldiers if they are only going to get hurt again and just end up here one more time? Why shouldn't I just go one step further and make them better so they don't get hurt so much?". With those thoughts he began working. At first it was just small things, just some small metal bit here and there under the skin. Things that his patients would only notice because of the strange pains they felt, despite the doctor guarantees that they were fine and had not to worry about. Soon enough though he started to experiment more substituting limbs with entire mechanical creations (that didn't work) or body fluids with his own alchemical creations that killed his patients. It didn't took long for the powers-to-be in the Black Citadel to find out about those experiments. However when they did, it was already too late. The mad doctor had run away to never be captured. They say that to this day he is somewhere in the lower levels in the Black Citadel, hiding in forgotten places. The doctor stalks those places trying to capture any charr that dares to venture there... or even non-charrs. Pretty much any living thing that he can capture will be dragged back to his lab where he will "improve" on the subject. Some times the grotesque corpses of his failed experiments can be found in the poorest parts of the Black Citadel. Some times it is even hard to know what it used to be. But some times his experiments succeeds.... and if you walk around alone in the night you may see the Mad Doctor running with his new creation looking for more victims to experiment on.
And that is it for now. For everyone that celebrates it, I hope you are having a great Candy Day! For those who don't, I hope you have a great Wednesday, with or without candy!
So, yesterday I finally got Kahlef to level 80. I also got him to 400 leatherworker so I guess it is two big dings at about the same time.
I admit I was pretty slow at leveling him as I took a few breaks from the game here and there or just went to play some alts. Regardless of the time I am pretty happy for getting to this point. Still I feel like there is still a ton of things to do with him. To begin with, I only have 45% of the map explored with him. Heck, I haven't even reached Orr itself yet. The closest I got was its neighboring zone, the Straits of Devastation. If Orr is anything like that it will be both awesome and scary as hell at the same time. So, seeing Orr and getting World Map completion with Kahlef is one of my biggest goals right now. Another major goal with him is getting level 400 with his other crafting skill which is Huntsman. But I will get to those as I feel in the mood for it.
My other goals, in no specific order are:
Short term goals:
Raising all crafting skills to 400 (each alt has two, so I got all crafting skills covered)
Get Casimir to level 30 and finish his personal story that deals with the different orders so I can unlock the vigil banner
Medium to long range goals:
Get 100% map completion
Complete all the dungeons in story and explorable mode
Level up all my characters to 80
Finish all the personal stories
Get more character slots/bank slots/inventory slots. Preferably by buying the gems with in-game gold
Get all the minis. Gotta have 'em all!
Get all the tameable pets for Casimir
Get the commander book. Because I can.
Complete all the jumping puzzles* Something else I forgot right now
Things I am dreaming about but can live without
Get all dyes
Get all the legendary weapons (or at least one!)
Something else I am forgetting
At the rate I am going it might take me about 60 years to complete this list. I might not even complete half of it before then! But you know what? It doesn't really matter to me. Achieving stuff in MMORPGs is cool, and I can even feel regret about not achieving a few things in certain MMOs. But ultimately the journey is what matters to me. As long as I can have some good memories along that journey my time with the game will be worthwhile. And I already had many with Guild Wars 2. So let this ding to 80 to be just another step to many more great memories. 🙂
So, yesterday me and some guildies finally completed the story mode of Ascalonian Catacombs. Or perhaps I should say I finally completed it since the others already did that on Friday. I am getting ahead of myself though so let me just give a forewarn about a few details about this post: I am making it purposefully vague as to not spoil things for anyone who didn't do the story mode of Ascalonian Catacombs yet. Also, the lack of screenshots is because the dumb guy here forgot about it in the middle of everything. I am specially sad about it because I wanted a screenshot of our group (aka "Team Green") once we beat the dungeon. I also forgot to take screenshots of the Lovers for Siadina of Trippin Tyria as she requested in one of our talks in her comments section. Apologies for that, Siadina! If it makes anything better, the Lovers' fight is pretty cool as well as their dialogue but their appearance isn't that big of a deal.
While reading a post by Syl, from Raging Monkeys, I found this other interesting post written by Chris of Game by Night. Chris tells about his difficult in playing an asura thief since ArenaNet did such a good job of giving each race a strong sense of culture. Due to that he just finds it hard accepting an asura as anything but as an engineer. With other races he has similar problems but with different professions. I was going to comment about it on his blog but sensing that it would end up turning into a wall of text I thought it might be better to turn it into a blog post instead.
Anyway, I don't know if it is because I have a weird mind or what but I don't find it that difficult to justify any combination of race and class. Making it sound interesting or unique without it feeling convoluted might be hard but simply justifying an off-beat combination of race and profession, not so much.
Using the name "Rakuno" for any character that isn't a ratonga is still something I still have very mixed feelings about. It is still a name that is heavily tied, in my mind, to my ratonga in Everquest 2 and imagining it being used for any other character ends up muddling those feelings. But alas, as I grow older I also grow lazier with names. That means ignoring my old philosophy of "new character, new name" and just recycling the few good names I have. So Rakuno it is for my asura.
There is also another unfortunate side for giving this name to my asura, if you care about lore (which I do). See, in asura society it is tradition to have names with double letters. Those who have names that don't follow that tradition end up being mercilessly teased in school. And since Rakkuno or Raakuno, Rakunoo or any variation like that doesn't sound good in my head, Rakuno had to suffer with lots of teasing during his childhood. He already got over that a long time ago, probably just getting into thievery for fun and profit. That doesn't mean he won't try to exploit that past to his own gain. I am pretty sure he has a thesis all written up about the socio-economic impact and rise of criminality among asuran society due to that tradition. A thesis that will coincidentally be available to the public the moment he gets caught "borrowing" some items for his researches.
Ah, engineers! What is not to love about them? They get to use the guns, they have a ton of crazy weird inventions in the form of skills and most importantly, they have the monocles! The way I would describe the engineers would be as "the swiss knife" of the professions. You have a problem, they have some invention to deal with it.
The drawback of that is that it is too easy to try to pick just the cool toys and ignore other skills that would probably work better with your chosen play style. Let me use myself as a practical example of what I am talking about. I chose pretty early on that I wanted my character to primarily use a flamethrower. Simply because I just love the flamethrower that much. My problem was the other utility skills though as I was thinking of them in individual terms and coolness factor, instead of thinking how each one would complement better my choice of weaponry. I was also completely ignoring the elixirs since I was thinking, in a very misguided way, that would be more for some one who wanted to play engineers more in a support role.
Alright. I am pretty late with this post. Everybody by now already posted about their impressions about the headstart, their characters and how to contact them in-game. But what can I say? I was too busy playing Guild Wars 2 to write a blog post! :p
Anyhoo, there were some issues during the headstart but all in all I didn't think it was that bad. I don't know it makes me extremely lucky or goes to show how pessimistic and cynical I became. I was expecting a lot more in terms of crashes, disconnections, lag and not being able to make a character in the server of my choice due to it being full. Although I did have a few disconnections here and there, it wasn't nearly as bad as I was fearing. The lag I only suffered with a bit on Sunday morning. But then again I did spend most of my gameplay time so far in overflow servers. So at least in terms of lag, the overflow servers seem to be working beautifully.