This post is horribly, HORRIBLY, late. I procrastinated too long to write it because 1) I hate my voice and on this session I talked a lot. 2) … I forgot what reason number 2 was but I am pretty sure it was a good excuse.
Anyway, last session, our characters went through a bit of a dungeon crawl through a geth/batarian pirate base. Despite all the danger they managed to achieve their goal: retrieve the prothean artifact and even got an unexpected prisoner for interrogation!
Of course, not everything went perfectly because… well, like in real life not everything in game will go perfectly, no matter how much you plan. There were certain events whose repercussions were still unknown to us. On this session we’ll start to see some of that plus a few other things.