If you follow some people who play Final Fantasy XIV on Twitter you might have seem some amazing screenshots accompanied with the tags of #Reshade or #GShade.
If you are wondering what they are, it is basically like this: Reshade is a program that applies some post-processing effects to whatever appears in your screen and as far as I know it is used only with games. You can find some presets for different games here.
GShade is a modified version of Reshade made by a group of Final Fantasy XIV screenshot aficionados called GPosers. Besides some technical changes that I honestly don't understand, GShade also comes packaged with a bunch of community presets for use with Final Fantasy XIV. They don't have an official site (that I know of) but you can find the latest version of it by following their twitter account or joining their Discord server.
Originally I wasn't going to write about this year's Moonfire Faire since it isn't all that different from last year. The only differences are the rewards and a slightly different storyline.
Don't take me wrong. I am not dissing the event or unhappy with it. To me this means the developers are busy with some big content for us so they couldn't spend much time with this year's Moonfire Faire. It also makes my life easier since I had 3 characters to go through it. XD
Anyway the reason I am doing a recap for it is because I wrote about it last year and it seems these characters will be reoccurring. So in case the event changes next year but with the same characters it will be a lot less confusing if I have it written it down in the blog and I can refresh my memory about it.
Alright, with all that disclaimer out of the way let's see what the story is this time.
P.S.: I have no idea why I always end up doing these events during the in-game evenings. It really makes the screenshots look off when it is about a summer event. Sorry about that!
Lately I've seem some people on my Twitter timeline who had just decided to give Final Fantasy XIV a go. I was even asked by a couple of them for advice for newbies. So I figured I might as well write a post with it.
Some of this might be stuff that is pretty obvious to veteran MMO players or just general common sense but I figure I might as well include it here just in case. Also, this is by no means meant to be an exhaustive list of tips. I am sure I probably forgot something or another so if you have any questions feel free to ask in the comments and I will try to answer to the best of my abilities.
This also goes if you are a veteran Final Fantasy XIV player and feel I missed something feel free to also post in the comments letting me know! I will add it in the list and give proper credit. 🙂
Last Sunday I finally finished Shadowbringers. What a journey it was! I said this in my "Shadowbringers First Impressions" post and I will say it again, this is the best expansion that Final Fantasy XIV had so far. I am even kinda afraid that they won't be able to top this one with the next expansions but if they get close that will be good enough for me. 🙂
Anyway, now that I finished the whole expansion here are some more thoughts about it. Consider it as a kind of addendum to my previous post about the expansion.
Again, I will try to not spoil anything for those who didn't start playing through it yet. I will also try to not ramble too much. XD
This post is horribly late. I actually got Machinist to level 70 a few weeks before Shadowbringers released. As I mentioned earlier though I wasn't in the best of mental states so I didn't write anything back then. Then I sort of forgot about it, started playing Shadowbringers, finished it and got my Machinist to 80... Oops!
Since Shadowbringers switched to a role-based questline for levels 71 to 80 and Job Quests now consists of only one quest at level 80 I will include that one in my usual recap of the Job Quest story here too.
WARNING:Spoilers about the Machinist questline from level 60 to 70 and the level 80 quest ahead!
Shadowbringers, the latest expansion for Final Fantasy XIV, officially launched this Tuesday. Although for those of us that pre-ordered it actually started on last Friday.
This might have been the smoothest expansion launch I've seem in any game. The only issue I had was on Friday where the launcher would throw an error when I tried to update the game. I tried everything I could think of and solutions I found online but none worked. Then the next day it just worked flawlessly somehow and there have been no issues since then. *knocks on wood*
Since then I have been playing the game any time I could and have been slowly making progress in the main storyline. I am currently at level 74 and just finished the second dungeon of the expansion.
In this post I will try my best to give my thoughts on the story so far, without spoilers, and some of the mechanical changes and additions to the game.
Nothing like a looming expansion release to remind you how much you have neglected a game. There were so many things I wanted to have done by now but unfortunately I got distracted by other games and now I have to play catch-up.
To make matters worse there are two events going on right now and I want to do them all. Granted, the "Make It Rain" campaign isn't a big deal since there isn't anything I really need from the Gold Saucer right now. And the Lost Allagan Tomes are just stuff that is more convenient to get through it. Missing either wouldn't really hurt me in any way.
Silly whining aside, here is what I have been up to in Final Fantasy XIV:
I am not sure if this will be of interest to anyone but I figured out I might as well write about it anyway. Maybe it will lead to some interesting discussion. If not then it will serve as explanation of why Rakuno as a monk won't be showing up in screenshots so much in the future.
The choice to make Pugilist/Monk as a main was one that I made pretty much before I even started playing Final Fantasy XIV. It is just that I tend to be attracted in games to whatever class feels fun and different and monks tend to be pretty rare in MMORPGs or at least they used to be.
Last week the first limited Job, Blue Mage, has been released on Final Fantasy XIV. Those who had a strong interest on it have already unlocked it, gave it a fair shake and made their opinions about it. Some even already got it to its level cap of 50 and moved on.
As for me, I have been taking my time with it, mixing leveling it and learning monster spells while trying to catch up on level 70 contents. Hence why I am just writing about it now when it is probably of interest to very few people.
Still I though it would be interesting to put my thoughts about this new Job in written form.