[ACNH] The great island reform – part 4

For some reason I have been procrastinating to write this post. I guess it kinda reflects the kind of position I am with the game itself too: I still have a few things I want to do but I can’t decide on how to do it so I keep postponing it and just stick to doing my dailies.

This isn’t even out of a sense of “This game is so great that I don’t want to end it so I keep postponing things”. It is an Animal Crossing game after all, it doesn’t have an end. It is more one of those situations where I am struggling to find an implementation to an idea that I find satisfying enough so I end up avoiding it completely. Well, maybe there is some burnout with the game too.

Anyway, enough self-analysis. This is how my island is looking right now.

Read more[ACNH] The great island reform – part 4

[Civ VI] Long Live the Queen – War in Ancient Times! (Turns 91 – 100)

When we started this project I honestly thought it would take at least a month for it to be my turn to play the game again, specially with so many participants. But it is actually going pretty fast, probably as a result of each of us being only able to play 10 turns.

If you have no idea what I am talking about then here is a brief explanation: Naithin of Time to Loot invited some of us bloggers to play a game of Civilization VI, cooperatively. Each of us play the game for 10 turns and then once it is done we pass on the save to the next person. Rinse and repeat until we either beat the game or meet utter defeat!

He even made a page for it that you can check here. You can find all the details there, including who the participants are and a link to each post narrating what happened during their turns. If you like what you see here, please consider following all of them as they are all excellent folks.

The banner on the top of the post was also made by Naithin.

Read more[Civ VI] Long Live the Queen – War in Ancient Times! (Turns 91 – 100)

[Civ VI] Long Live the Queen! – Meeting new people and killing them (or some of them) – Turns (11 – 20)

Naithin of Time to Loot came up with the idea of doing a succession game of Civilization VI and invited some of us bloggers to participate. You can find the details here.

The TL;DR version is: We’ll be playing only with the base game so the most people can join. Each person will play for 10 turns and then pass on the save for the next turn. Then they will blog about it. Rinse and repeat until we beat the game or everything go terribly wrong and we lose. XD

Also, if it isn’t obvious by the banner, we’ll be playing England.

The current participants are, in order of play:

  1. Naithin
  2. Rakuno
  3. Paeroka
  4. Tessa (aka Endalia)
  5. Krikket
  6. UnwiseOwl
  7. Rambling Redshirt
  8. Kanter

If you are interested on this series, please follow all of them to see where this games goes. 🙂

P.S.: Banner created by Naithin.

Read more[Civ VI] Long Live the Queen! – Meeting new people and killing them (or some of them) – Turns (11 – 20)

[ACNH] The great island reform – part 3

I’ve been procrastinating to make this post for a while. In part because I wanted to have something more to show and the other part because I’ve been kind of in a weird mood. It is hard to explain.

Anyway, not too long after I finished my last post of this series I unlocked the terraforming tool! The next few days were a bit of a mad, or madder than before, marathon through the game as I decide to do some really big changes to my cliffs.

Read more[ACNH] The great island reform – part 3

Some useful Animal Crossing: New Horizons sites

Frontpage of Nooks Guide

As I imagine it is with a lot of Animal Crossing: New Horizons players, I collected quite a few bookmarks related to the game. They range from useful sites to tweets with designs and QR codes and even island ideas.

I figured I might as well list some of these sites here. Most of these links were shared in Discord channels I hang in and a few I found out while googling. I hope it helps someone else and if you have a link to a good resource for this game, feel free to share in the comments below! 1

Read moreSome useful Animal Crossing: New Horizons sites

[ACNH] The great island reform – Part 2

After I finished my last post about about all the things I’ve been moving around in my island the problem I was stuck with was what to do with my residents’ houses. At the time my idea was to put them all in some sort of residential area, all clustered together. But no matter how much I thought about it I just couldn’t come with a result that felt satisfying, even more so because there wasn’t an area large enough for 10 houses to be put together. Again, at least not in a way that would be satisfying to me.

I suppose I could wait to unlock the terraforming option then just change the island so I could have an area large enough for that. But I am not a patient person and I was already feeling very unhappy as it was with the looks of my island as it stood. Specially when I visited my friend’s islands or saw screenshots of the game in Twitter and saw how much better other people’s places looked.

Then I visited the island of one of my friends and the solution to my conundrum finally hit me!

Read more[ACNH] The great island reform – Part 2

[ACNH] The great island reform – Part 1

One of my first mistakes in Animal Crossing: New Horizons was to just place buildings willy-nilly. I erroneously assumed that it would be just like in Animal Crossing: New Leaf where I don’t have any control where the residents build their houses.

So, when my first two residents were choosing the spots for their tents and they asked my thoughts about it I was all “Sure, whatever, build wherever you like it is not like my opinion will matter anyway!”. But even when I had to choose the placement of buildings like the museum I still made some mistakes. In this case I thought, for some reason, that the resident services tent would eventually turn into the Nook’s Cranny so I placed my museum in a spot that would probably be better for the shop.

Read more[ACNH] The great island reform – Part 1

Animal Crossing everywhere!

By now pretty much everybody who uses the internet already knows that Animal Crossing: New Horizons released and it is a very popular game.

Myself I didn’t buy it immediately. In fact, I tried to resist the temptation. Not because I thought it would be a bad game in any way, it is just that I played Animal Crossing: New Leaf before and didn’t enjoy it as much as I hoped. So I was a bit wary that if I bought New Horizons it would be a repeat of that.

Still with so many people happily sharing their screenshots and experiences with the game the temptation was still there. So I did what I do in these occasions and decided to play New Leaf to see how I felt about the game’s core loop nowadays.

Read moreAnimal Crossing everywhere!

Stellaris – Federations DLC first impressions

Last Tuesday saw the release of the Federations DLC for Stellaris. While others have been eagerly awaiting for the the release of other games I’ve been waiting for this DLC. And for good reasons too, as they not only they completely revamped the whole Federations system but they also made all aspects of diplomacy a lot more interesting. Plus a lot of other interesting bunch of stuff as par for the course. 🙂

But even though I knew everything that was coming with this DLC there were still a few things that confused me at first but I think I am starting to understand how they work.

Read moreStellaris – Federations DLC first impressions

The Witcher finished!

End credits for The Witcher

Last night I completed one of the games that have been in my bucket list for a long time, The Witcher. Just so you have an idea of how long I have been trying to finish this game, I bought it when it was a new release, way before the whole Enhanced Edition even existed.

The main reason it took me this long to finish this game is because the combat is, well, clunky. This would always annoy me to the point that I’d eventually stop then get distracted by another game and completely forget about The Witcher.

Read moreThe Witcher finished!