Since my last "Woes" post ended up helping me in some kind of subconscious way I figured I might try it again, this time with Monster Hunter World.
My biggest problem with the game is that every time I stay away from it for too long when I come back to it not only I have to relearn how to play the game but what the hell I was up to. Granted that isn't an unusual problem with games and I usually don't have much trouble getting myself reacquainted. But in the case of Monster Hunter World the problem is exacerbated because it has a gazillion different weapons, each with their strengths and weaknesses and several different monsters to hunt, again each with their own strengths and weaknesses to exploit.
Oh, and depending on the gear we want we need to hunt specific monsters for it. Which means figuring out which monsters need to be hunted and the most efficient way to do it.
Last week I whined about my lack of foresight in preparing for Nerofest and how that affected my ability to grind in the event.
Well, on a whim I decided to give that 3 Turn team composition a try during this weekend. Just to see if it would perform better than the team I was using at the time. Turns out that even with Spartacus second and third skill at level 7 it worked! Well, not "3 Turns" worked but still worked much, much better than my previous team. 🙂
For months I've been hearing in a forum I tend to lurk how Nerofest would be so good. And they weren't kidding! Thanks to the event's lottery I have been able to raise some much needed Servants to their level cap as well as level some skills.
However I did make one terrible mistake. I didn't research properly which servants and craft essences I'd need to finish the petal nodes in three turns. For some reason I thought it would require some combination of very specific servants and/or craft essences that I didn't have. I was so, so wrong.
Anyone that follows me on Twitter has seem me talking about returning to Dark Souls. This post will be kind of an extended edition of those tweets.
Rewatching the "Let's Play" videos that got me into Dark Souls in the first place got me in the mood to play the game again. It hasn't helped that I also have been in a pretty moody headspace lately where I haven't felt like doing anything, not even play games. So I have been poking my head into random games to see if they would stick and Dark Souls was one of those.
The MMO Tourist term is a pretty much known one among MMO players. For those who never heard of it, the idea of the term is to describe those players that left the game but come back for a few weeks (or months) once a MMO receives some new content. Then once they see anything that might pique their interest they leave just as quickly as they came back.
I am starting to feel my behavior with Monster Hunter World mimics that even though it hasn't had any substantial update for a while. In my case it is more when an event is announced. I get back into the game with the full intention of checking the event out, and finally finishing the base game's story, only for a few days later to completely forget about it and then play something else.
Onigashima, the event I have been looking forward to, has finally started in Fate Grand Order. Despite my success with Rashomon I was still apprehensive about my servants perfomance due to a lot of reasons.
A lot of people were saying this event was going to be a lot easier than Rashomon but I still had my concerns. I mean in a game like this difficulty can be very relative due to what servants you have available and my roster still needs some work.
Well, turns out they were right. Onigashima is way easier than Rashomon.
The Rashomon event in Fate Grand Order finally started. I was apprehensive if I'd be able to build a decent team to do this event considering how lackluster my roster of servants is. But so far it turned out ok.
From my tests so far the only raid I've been able to clear consistently was the 1 million one. The 3 million I can survive but it can be a bit dicey. Plus I am not being to do much more than 1 million damage.
This Tuesday I finally finished the Seventh Singularity: Babylonia in Fate Grand Order. It was just when the CCC event ended too so I got to use the half AP for almost the entirety of the last two singularities!
Story wise I am still not sure which one I like more, Babylonia or Camelot. Probably Camelot more due to a lot of reasons. But anyway, here are my thoughts on the rest of the Babylonia singularity without any spoilers.
Stellaris is one of those games I kept wanting to give a try but wasn't sure if I would enjoy it. The reason for that is because it is developed by the same Paradox, the same company responsible for Crusader Kings 2. Now I love Crusader Kings 2 but that game has a very steep learning curve right from the start. My fear was that Stellaris would be the same and for a game like that I just need to be in the right mindset.
Since Steam had a free weekend for Stellaris I decided that this would be the time to find out if it was a game I wanted to play or not. After playing it through most of the weekend I can safely say: yes, I love the game. And yes, I bought it and all the DLCs. 🙂
I rarely do longer posts about what games I am playing because I have a hard time figuring out how to talk about it in a way that seems interesting. Even more so when I am going through a grinding phase in a MMORPG or trying to get trophies in a game. Or just jumping through different games trying to find one that piques my interest.
But for the sake of variety and not leaving this blog gathering dust for such long periods of time I am going to try to write these kind of posts more.
So, to begin with let me talk what I have been up to in Fate Grand Order...