Single Player

Bingeing on Monster Hunter World

I didn’t use to understand why some of my friends played Monster Hunter World as frequently as they do. Sure, I like the game too but I don’t have the same kind of passion. Now after spending the weekend playing the game a bit more I think I am starting to understand the appeal.

My whole weekend this time was spent doing Optional Quests in the game. Most of those were High Rank from the base game and although I didn’t have to do them I still wanted to just for completionism’s sake. It turned out to be a very fun experience too. Even with just some starting-level gear from Iceborne I was able to just wreck the face of all the monsters in these quests. I honestly don’t think I ever hunted them so fast by myself.

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Monster Hunter World base game story completed!

Finishing the story for the base game of Monster Hunter World was something that was in my bucket list for a very long time. It was something I struggled to do for such a long time that at certain points I thought about giving up on it completely. Thankfully I didn’t and this weekend I finally completed the base game’s story! 😀

It wasn’t something I was really planning to do, nor actually expecting it. It kinda of just happened.

Maybe I should back track a little to explain how things turned out like this. I always had a bit of a love/hate relationship with the game. Love because hunting giant monsters is fun. Hate because the grind to get new gear to hunt new monsters can be tedious. The frustration with the grind only got worse when I got to the High Rank monsters and the difficulty spike suddenly felt like it went way up. When I reached Nergigante then? It felt like I reached an insurmountable wall I’d never be able to get past.

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Witchering in the Witcher

One of the things I wanted to do last month but didn’t was to finish the first Witcher game. It is a game I had since back when it was still new and every time I tried I ended up getting distracted by other games. Then once I decide to go back to the Witcher I always end up restarting because I couldn’t remember anything and because “It is just a short game, so it should be fine to restart!”. Yeah, Famous Last Words and all that.

Before someone advises me to just play the third game, I’d normally agree to with the sentiment but in this case I think the first game is still worth playing. The gameplay is clunky, yes, but the story so far has been interesting.

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[FGO] Farming the Christmas 2019 event

I already knew months ahead that farming the Christmas 2019 event for FGO would be hard for me, thanks to someone building some theoretical teams that could farm it quickly. Most of those teams require double Waver or double Merlin and since I don’t have neither of them I had to do some adaptations that required only for me to borrow one of them.

For the most part I have managed to do so with teams that take 5 to 6 turns in most of the gates at the cost of being able to only use 2 to 3 of the event craft essences (plus whatever the support servant comes with). It is better than what I was expecting given how beefy the enemies are but not as good as what I wished I could do.

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[SV] Back to the farm

With the release of Patch 1.4 for Stardew Valley I figured out it was a good time to go back to the game and check all the new stuff.

Usually I start a whole new save when there is a big update like that, both to reacquaint myself with the game as well as to learn all the new stuff in a more natural manner. Then once I get those goals accomplished I return to my original save. Or at least that used to be my plan. In practice I never end up going back to my original save, I just play the new one until I am satisfied and then move on to a different game.

This time I decide to go straight to my original save which led to some complications.

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[FO4] How I learned to stop worrying and love being a raider

For a while I’ve been meaning to write about Conqueror, a mod for Fallout 4 that let’s you play as a raider and take over settlements through force. But  due to certain issues I am only getting to do it now. I will get to those near the  end of this post.

First you might wondering “Isn’t playing a raider what the Nuka-World DLC allows you to do? How is this different?”. On the surface, it isn’t. In practice though Conqueror has a lot more depth and challenge. It also has the option to play as a Liberator (through add-ons) and unite the commonwealth if you don’t like much the idea of playing as a raider.

Disclaimer: I haven’t finished the current questline for Conqueror yet nor have  gone too far with adding settlements to my raider empire. So treat this more as a first impressions than some actual review of the mod.

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[FGO] Thoughts on Shimousa

Last week I was able to complete the latest singularity of Fate Grand Order, Shimousa. Overall I liked it and of the post Chapter 1 singularities it is probably my favorite so far together with Shinjuku.

Perhaps slightly better than Shinjuku since I am a sucker for feudal Japan, samurai and my favorite historical figure is Musashi. This singularity was all about those. Well, mostly about samurai and Musashi. XD

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Monster Hunter World Woes

Since my last “Woes” post ended up helping me in some kind of subconscious way I figured I might try it again, this time with Monster Hunter World.

My biggest problem with the game is that every time I stay away from it for too long when I come back to it not only I have to relearn how to play the game but what the hell I was up to. Granted that isn’t an unusual problem with games and I usually don’t have much trouble getting myself reacquainted. But in the case of Monster Hunter World the problem is exacerbated because it has a gazillion different weapons, each with their strengths and weaknesses and several different monsters to hunt, again each with their own strengths and weaknesses to exploit.

Oh, and depending on the gear we want we need to hunt specific monsters for it. Which means figuring out which monsters need to be hunted and the most efficient way to do it.

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[FGO] Nerofest is awesome!

Last week I whined about my lack of foresight in preparing for Nerofest and how that affected my ability to grind in the event.

Well, on a whim I decided to give that 3 Turn team composition a try during this weekend. Just to see if it would perform better than the team I was using at the time. Turns out that even with Spartacus second and third skill at level 7 it worked! Well, not “3 Turns” worked but still worked much, much better than my previous team. 🙂

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[FGO] Nerofest Woes

For months I’ve been hearing in a forum I tend to lurk how Nerofest would be so good. And they weren’t kidding! Thanks to the event’s lottery I have been able to raise some much needed Servants to their level cap as well as level some skills.

However I did make one terrible mistake. I didn’t research properly which servants and craft essences I’d need to finish the petal nodes in three turns. For some reason I thought it would require some combination of very specific servants and/or craft essences that I didn’t have. I was so, so wrong.

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