[D&D] Mass Effect: Chapter 23 – The filler episode

Last session our intrepid heroes finally finished their mission to eliminate General Dawn Hammer. Said mission also came up with a lot of surprises and revelations. Certainly not the last of them but enough to leave us with a lot of information to digest for a while.

But after all that they were overdue for a bit of peace and relaxation which they got in this session.

Just a note before we continue: for some reason OBS gave me an error that evening and I couldn’t record our game. So I had to actually write notes while we were playing.

That means that in my mad haste to write everything down I probably missed or misheard something important. Hopefully my GM and other party members will correct anything I got wrong (assuming they even remember as I am behind on the session write-ups…)

If that turns out to be the case I will edit this post later with the corrections and add them to the start of the next post too.

With that said, let’s get down to the story…

Read more

[D&D] Mass Effect: Chapter 21 – Renegade Options

This post is horribly, HORRIBLY, late. I procrastinated too long to write it because 1) I hate my voice and on this session I talked a lot. 2) … I forgot what reason number 2 was but I am pretty sure it was a good excuse.

Anyway, last session, our characters went through a bit of a dungeon crawl through a geth/batarian pirate base. Despite all the danger they managed to achieve their goal: retrieve the prothean artifact and even got an unexpected prisoner for interrogation!

Of course, not everything went perfectly because… well, like in real life not everything in game will go perfectly, no matter how much you plan. There were certain events whose repercussions were still unknown to us. On this session we’ll start to see some of that plus a few other things.

Read more

[D&D] Mass Effect: Chapter 20 – Cold Hearted Geth

During last session, Lorik revealed his first encounter with the pirate Zissou’s crew, plans were discussed on how to get to General Dawn Hammer and an agreement was made on one of those.

They also found themselves rescuing a friend of Lorik’s, a quarian engineer called Suzan vas Squidward. Small, but important, sidetrack aside, they finally made it to the pirate’s/heretic geth’s base to execute phase 1 of their plan.

Read more

[D&D] Mass Effect: Chapter 19 – The simplest of plans

Last session we pursued the bounty on turian biotics as far as we could. Since we didn’t have any more leads to pursue we decided to go back the main mission, which meant hunting our second elimination target, General Dawn Hammer.

Because we didn’t have the time to do that back then we returned to it on this session. Or the closest to it as we can given how we tend to over discuss everything. XD

Read more

[D&D] Mass Effect: Chapter 15 – That isn’t very sportmanship of you

If I have to be honest, and I always am with these write-ups, one of the titles I considered for the previous post was “The Filler Episode”. It is just that session felt like we went on a big tangent from our original goal. But since this is a tabletop RPG I knew that the stuff we found out would end up being important somehow, in some way, at some point. So I decided to not use that title.

And guess what? Everything from that session turned out to be more helpful or important than we thought! This session not only we dealt with the consequences of the previous one but surprisingly enough we got back on track!

P.S.: This post is extremely late due to the blog moving hosts and me being addicted to Monster Hunter again. My deep apologies to my group for that!

Read more

[D&D] Mass Effect: Chapter 13 – Late Night TV Courtroom Drama

Since last session I was curious to see how Tiberus’ court martial was going to go. There were certain ways I was expecting it to finish but definitely didn’t expect the consequences we actually got. In retrospect I should have expected at least one of those given certain events.

Before we get into the meat of it though, I will try to insert a bit more of the fluffy RP we go through into these posts. In the past I cut them out from the write-up because they are already big as is and they don’t add anything to the main story. However they give a glimpse to each character’s personality and that might be interesting to some readers.

If I feel it is making these posts unmanageably big then I will get back to cutting them out.

Alright, with all that said here is my usual disclaimer:

English is not my native language. Although I can write and read it without issues, hearing and speaking is a different matter. I’d say I am at best 90% skilled at those. Also I have a terrible memory.

What this means is that there may be mistakes here. In case my group corrects anything I will make a note about it here later and in the next post.

Read more

[D&D] Mass Effect: Chapter 12 – Zero Persuasion

It’s been 4 weeks since our last Mass Effect session. I didn’t even realize that until our GM commented on that.

Despite the long pause I think it was the best for us because I, at least, came back re-energized and excited to get back into the campaign.

The only bummer was that Lylid and Linu’s players had to stop playing with us due to real life commitments. Besides losing cool people to play with this also altered our party dynamics and we won’t know the full effects of that until a few sessions down the line.

With any luck though they may be able to play with us again soon.

Alright. Now let me put my usual disclaimer here and let’s get on with the show.

Disclaimer: English is not my native language. Although I can write and read it without issues, hearing and speaking is a different matter. I’d say I am at best 90% skilled at those. Also I have a terrible memory.

What this means is that there may be mistakes here. In case my group corrects anything I will make a note about it here later and in the next post.

Read more

[D&D] Mass Effect: Chapter 11 – The Big Yeet

This session our mission in the Hades Initiative finally ended. Or least the part of it in the station. Like I said before, the mission doesn’t end until we are back in HQ, reporting to Yulaya.

Anyway, what I am trying to say with this intro is that it ended exactly the way we deserved, given all the shenanigans we did.

Before we continue though, my usual disclaimer:

English is not my native language. Although I can write and read it without issues, hearing and speaking is a different matter. I’d say I am at best 90% skilled at those. Also I have a terrible memory.

What this means is that there may be mistakes here. In case my group corrects anything I will make a note about it here later and in the next post.

Read more

[D&D] Mass Effect: Chapter 10 – Stealth is optional for this mission

Every time I think we reached rock-bottom in this mission we end up doing something to prove me wrong and show that, yes, we can still make this whole affair even more chaotic. Truly we are the worst spies in the whole galaxy.

First let me do a correction from my last write-up: Turns out we never took Lt. Ramirez for this mission. I probably got confused because he was suggested as a pick but then we decided to take Chanka Vox instead. So, please, ignore anything I said about Lt. Ramirez on the previous post! Sorry!

Also, my usual disclaimer:

English is not my native language. Although I can write and read it without issues, hearing and speaking is a different matter. I’d say I am at best 90% skilled at those. Also I have a terrible memory.

What this means is that there may be mistakes here. In case my group corrects anything I will make a note about it here later and in the next post.

Read more

[D&D] Mass Effect: Chapter 8 – Solving problems through bar fights

You can accuse our game group of many things but one thing we can’t be accused of is that our plans are boring. Or sane. Or both.

Anyway, this session has been a perfect example of that.

As always let me put my usual disclaimer here before we continue:

English is not my native language. Although I can write and read it without issues, hearing and speaking is a different matter. I’d say I am at best 90% skilled at those. Also I have a terrible memory.

What this means is that there may be mistakes here. In case my group corrects anything I will make a note about it here later and in the next post.

Read more