I almost skipped this month’s challenge from Ambermist of Tastes Like Battlechicken. The challenge of this month is basically telling about someone (or several someones!) who did something good that left some kind of mark on you.
What makes this tough isn’t so much the lack of good acts I’ve seem while playing games (or even outside it) as much as thinking of one that could be turned into an interesting narrative. Even the one I am just picking now might not fit quite well with the challenge. It is one of those that got etched into my mind and perhaps might be an interesting story to tell. Even then this post might be a bit scattered all over the place as there are a lot of different emotions attached with this memory. Well, with all my memories of those times actually. Anyhoo, let’s get to the story.
It all happened back in the old days of Lineage 2, when things were harsher, death was much more of a big deal at all levels and so on. I was just minding my own business as always when suddenly one of our clan mates said that he was just PKed by someone outside the gates of Dion. When I got there, my clan leader and a couple other members were already there. Apparently the PKer was some permared who had just gotten to one of the safe borders in Dion, thus standing in a non-PvP area.
Or so I usually say. In practice there is always a character I end up playing more than the others or who earned a special place in my heart.
So, on this week’s challenge, posed by the lovely Ambermist of “Tastes Like Battle Chicken”, it is exactly to talk about those characters. Which I will do with the utmost joy. Because characters are like our own children. Give us an excuse to talk about them and we’ll do it all day!
In my case it will be two of the characters that have a very special place in my heart. They are probably the ones I spent the most time playing on and growing with during my MMORPG career. If you can call playing MMORPGs for years a career that is.
Also, I apologize for the lack of screenshots. This is a post that screams “Fill me up with screenshots!” but I found out I have no good screenshots of Rakuno to post. Alas, I find myself still having to do my little EQ2 protest so I can’t even log in to take a decent screenshot of my beloved character.
I have the weirdest love-hate relationship with MMORPGs. It is always the same thing. Everything feels perfect, exciting at the start. Sure there are a few annoyances here and there but there are so many things to do!
Then the annoyances start to pile up, the new shiny game effect starts to wear off and the hatred starts to sink in. Why am I still playing this game? Why am I wasting time and money on something so unfun when those both could be spent on better single player games or other more fulfilling hobbies?
Some time off from the game or event makes me starting to appreciate the game again, the hatred starts to fade and it is back to business as usual. This is a cycle that keeps repeating itself with a game many times until I am so worn out of this that it is time to actually quit.
Of all the MMORPGs I played so far the one I got the most extreme version of these feelings was certainly Lineage 2. Without going on a rant about everything that was wrong while I played it, I will just say it was the game where I experienced first-hand the worst parts of MMORPGs. By that I mean rampant botting and scamming, bullies PKing people who couldn’t defend themselves, illegal RMT basically destroying a game economy and some of the most illogical, idiotic, game mechanics that would make sense only in the twisted mind of some crazy game developer.
Keep in mind this was years ago, in a different time altogether. To give some perspective this was when “The Burning Crusade” was still the latest expansion for World of Warcraft, any Aion information you could get would be in fan sites who would translate stuff from korean sources and before the Kamael race was introduce to Lineage 2. As any MMORPG goes, it changed vastly since then.
Still, you might be asking. If the game was that horrible back then why did I keep playing it? Well, there were a few reasons. First I still find that it has some interesting mechanic concepts. Mainly in terms of classes as each race has their own unique classes that fit with the race’s lore. For instance, Dark Elf classes are all geared towards offense/dark arts, Light Elf classes goes more for defense/light magic, Orc classes more towards physical prowess/mysticism, Dwarven classes being the only ones who could craft anything/better at resource gathering and of course humans having the usual jack-off all trades/middle of the road classes that due to that end up ruling the world.
It is as pretty cool concept though nowadays I am not sure it works so well for a MMORPG. It is already hard enough to balance a MMORPG with the traditional holy trinity of tank/damage dealer/healer. Making some of those classes biased towards certain things based on their race makes it even more trickier. For a single player game it might actually be something fun for the player that adds replay value.
There is also the fact that the game was top of the line in terms of MMORPG graphics back then. It still looks pretty good considering all the time since its release.
Lastly, but not least important, I was lucky to get into a clan with a bunch of good people. The kind of people that would stick with you no matter how tough things were, always willing to help out in any way they could. In a game as brutal as Lineage 2 was back then, this was a blessing.
These factors often made me nostalgic about the game from time to time. Occasionally I would even take their offer to check the game again when they offered some game play days for former subscribers. For the most part though I was pretty much done with the game. The bad parts had scarred me for life. So much that even when the game converted to a free to play model I still ignored it.
For some reason though I decided to give it another look now. I don’t know exactly why. My best guess would be the latest “Choose My Adventure” series at Massively that covered Lineage 2. In a way it felt like the guy was talking about a completely different game. Another reason is probably because I seem to be in the mood to try new game experiences since I am downloading DC Universe Online right now, a game I pretty much ignored so far. Yes, I already played Lineage 2 so it doesn’t count as exactly new but so many things changed since I quit the game that it can just count as that. It is also has enough of its own unique stuff to set it apart from all the World of Warcraft clones that has been plaguing the MMORPG landscape for some years now. So that is another plus on Lineage 2’s favor.
With all that said, is Lineage 2 worth playing now that it is free to play? Or should people just run away for their lives? Honestly, I can’t give an in-depth analysis of the game right now. I wasn’t able to play much so far and due to certain circumstances (which I will be getting at by the end of the post) it will take me another week before I can give a more informed opinion. By then I might even not bother with the game again. So just consider this a first impression of Lineage 2 post free-to-play conversion. If I keep playing the game and find some interesting stuff to talk about I might make further posts. For now this will be the only one about it.
Another caveat is that this is all from the point of view of a carebear player, i.e. someone who avoids PvP like the plague. For those who enjoy PvP, specially open PvP in the style of Lineage 2 then I am sorry but there isn’t anything I can tell about that side of the game.