Although I'd like to say my answer was like TheRoyalFamily and that I did, indeed, replay a game immediately after finishing it I can't say with 100% conviction that I did and which games.
I can at least say what are my reasons to replay a game though.... which come to think about it might be universal. But who knows, maybe they aren't and maybe there are people with different motivations out there!
Anyway, this is what usually motivates me to play a game again from the start, after finishing it:
Most game worlds aren't very memorable as they only really exist to serve as plot devices or fluffy background. Which is fair, not all of them need to be some super-detailed world or would help the story or gameplay by adding more details to it.
Still there are a few that, intentionally or not, end up finding a special place in my heart. So much that if I could choose to live in another world I'd probably choose one of them.
This is a thought exercise I saw in Rock, Paper, Shotgun a while ago. It is one of those posts I've been meaning to write for a long time but... uh...I kept getting distracted and didn't do it.
Anyway! Here is the hypothetical situation: Imagine that one day there is some weird cosmic event that wipes all games from existence. Not only that, anything related to those games is also wiped: game boxes, manuals, magazine articles, sites, etc. Even people's memories of those games existance are gone. Except you are given the choice of saving one game from this gamepocalypse.
Now think carefully about which game you want to choose. First because it will probably be the only game we'll have to play for a while. Secondly since it will be the "first video-game in the history of humans" it will influence a lot of developers in the short term as they try to figure out this new medium and on the players as they come to expect games to have features like that one.
I gave a lot of thought about which game I would choose but right now the only one I can think of is Morrowind.
Yes, I know there are lot of other games who do story or gameplay better. But I have quite a few reasons why I'd choose to save it from annihilation.
Last week Ravanel made a post about the trophy she got from beating a raid boss and some of the loot she got out of it. (Or at least that is the impression I got. Sorry, I don't play SWTOR so I might have completely misread it!) At tthe end she asked readers if they showed off their trophies too or special mounts they earned. So I thought about making a post about my trophies collecting habits in different games. I think this can be an interesting topic as different people have a tendency to collect different things in-games where that makes sense. Perhaps it will be more clear what I mean during the post.
It all started with a sword...
Back in Morrowind there was a sword called Umbra that had a pretty infamous story about being made to trap souls and her creator being executed for creating such an evil item. The sword was also known to be very picky about its owners. So far, not anything all that original. What I think stuck in my mind is that in Morrowind it was held by an orc wearing a very neat set of armor and who called himself Umbra too.
If you talk to him he tells that he basically lived a very intense life of combat but at that point he was just tired of it all and wanted to die. Since this is an orc we are talking about he obviously wanted to die in combat, which the player can accept or not (You can read the whole dialog here). It was a very tough fight but very worth it for getting Umbra. Since then I sort of started getting in the habit of trying to get Umbra with every one of my characters, regardless if they would use it or not. It would just be a memento of an NPC I was fascinated with.