Rakuno EQ2

Rakuno’s Qeynos Manor 2nd Version

After I got more comfortable with editing layouts to do my house decorations it was time to go back to Rakuno’s house and upgrade it to the new times. With this house certain features of Rakuno house solidified. Now I can’t imagine Rakuno living in a house without a bar or without some kind of treasure vault.

Another interesting tidbit is that… I don’t remember, if it it was in the middle of it or shortly after I finished it, but at some point they added an outdoor patio to the biggest Qeynos and Freeport houses. The door to that outdoor area just happened to be right at the back of the original bar I built for Rakuno. After some thinking I decided I wanted to do something with that outdoors area and remade the entire bar. The screenshots below are from the final version. So there might be some discrepancies with some screenshots. I put the original screenshots at the end of the post for historical purposes. ๐Ÿ™‚

Now without further ado… The house itself!

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Rakuno’s Qeynos Manor 1st Version

After just working with inn rooms I really wanted to work on one of the bigger houses. Since Rakuno as my favorite character as well as my carpenter it just felt natural for him to be the first to get a 5 room house. Thus he moved from his small house in Netleville to South Qeynos.

This house was a mixed bag. There were some parts that I knew right from the beginning what I wanted to do with it while other areas I just didn’t have any idea or found the ideas I had not working as well as I expected. The theme of the house was to be a sort of monk evolution thing. The lower parts of the house would serve as the living areas as well as being more rough. Then as the floors went going up, closer to heaven, things would get less crude, more peaceful and closer to the divine. Well, that was the basic idea. It didn’t go as well as I hoped for but it was a fun house to work in anyway. ๐Ÿ™‚

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A rough monk’s home

With my first house my biggest constraint was definitely not being able to craft my own furniture. So I didn’t work on Rakuno’s house until I felt he had enough carpenter levels to craft all the furniture he would need. It was also somewhat of a pride thing: after all, a carpenter who decorated his house with items he didn’t craft himself just didn’t feel right for me. I did allow me a few exceptions though for furniture that came from quest rewards or that were exclusive from NPCs.

For theme I tried to go with a wood and stone feel to it. The wood part I think is pretty obvious, with him being a carpenter and all that. The stone part is both because he was a ratonga (his ancestors supposedly came from somewhere underground) and because he was a follower of Brell (because of the booze! Ok, that and because he also believed in working hard).

It was with this one that I started to make the house looks lived in. I think I got close enough with in this case.

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