The Minecraft Logs #4: Unfun with portals and playing with mods

It finally happened. I gave in and started to play with mods on Minecraft. The salt levels just got too high making me want to restart again. Then I figured if I am going to do that I might as well play with some mods anyway.

Before I get into the mods I am using I should probably explain how things got to that point.

Since the Nether is a dangerous place I decided to build a little base around my portal there. I built some walls, changed the whole floor to cobblestone, put some crafting tables and a chest.

Then something weird happened. When I went back to the Overworld instead of exiting in my original portal it made me exit on a complete new portal the game created on another mountain, not too far from my house.

At first I thought it was some kind of bug because I had changed the floor under the portal and maybe the game thought the portal coordinates had changed. So I destroyed the new portal, went back to the Nether and then back to the Overworld hoping the problem would have been fixed.

It was “fixed” for a few attempts. Then the second portal was recreated again. So I destroyed both portals in the Overworld, rebuilt the original one, went back and out of the Nether again. Same deal.

That portal way at the distance is my original one. The one closest to the screenshot is the mysterious new portal the  game kept generating.
That portal way at the distance is my original one. The one closest to the screenshot is the mysterious new portal the game kept generating.

Since it looked like this was “working as intended” I decided to instead just build a bridge connecting both mountains. This way when I exited the portal it would be easier to go back to my house.

With the problem “solved” it was time to go back to exploring the Nether. I decided to build a new portal in there to see where it would lead me. It exited into some random cave in the Overworld. I dug my way out of that place, found myself in a forest biome and a broken portal not too far from there.

Curious where that broken portal would lead to, I fixed it up only to find out it went to same portal in the Nether that took me there in the first place! In retrospect, I shouldn’t have been surprised by that…

At this point I was just annoyed and decided to google it. I found this video by Mysticat.

The tl;dr version of the video is that the coordinates of the portals between the Overworld and Nether weren’t quite matching. But it was just a question of getting the coordinates in the Overworld, dividing them by 8, finding the coordinates matching those results in the Nether and rebuilding the portals there.

That is exactly what I did. I rebuilt both my portals in the Nether, destroyed the extra ones in the Overworld and everything was finally fixed for real this time!

At this point though I was just fed up with this world. If the exploration challenges were just in the Overworld I could deal with it. But even the Nether was being a pain in the backside.

So, like I said at the beginning of this post I decided to restart with a new world and try some mods at the same time.

These are the ones I installed:

Create version 0.3



Just Enough Items (JEI)

JEI Integration

Just Enough Resources (JER)

Corail Tombstone

Xaero’s Minimap

Xaero’s World Map

Some of the stuff that I’ve been testing out with Create in Creative Mode

Of this list the only mod I really wanted to give a try was Create. The others are mostly for convenience.

My intention was to try to keep it as close to vanilla as possible. Even the current version of Create doesn’t have that many things that can’t be done in vanilla Minecraft. The difference is that Create makes it a LOT easier.

I am still a bit ambivalent about the Xaero’s map mods though. They make exploring a lot easier as I can see a lot of terrain away from my position. I will keep using it for now but the next time I decide to start from scratch I will reevaluate if I want to keep using them or not.

Corail Tombstone was more of a compromise between using a cheat code to not drop everything on death and having to do a corpse run like in vanilla. I am not sure yet if I will give a try to the other features of the mod.

And the others, like I said, are just for convenience. Actually, I probably wouldn’t be able to use Create properly without JEI since the documentation for it is pretty much non-existent right now. Plus there is only so much you can learn about it from YouTube videos or reading the items descriptions in the game.

I will get into the details about the new world I got and my experiences with Create in the next Minecraft post. For now there is a few more experiments I want to do!

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