So, yesterday me and some guildies finally completed the story mode of Ascalonian Catacombs. Or perhaps I should say I finally completed it since the others already did that on Friday. I am getting ahead of myself though so let me just give a forewarn about a few details about this post: I am making it purposefully vague as to not spoil things for anyone who didn’t do the story mode of Ascalonian Catacombs yet. Also, the lack of screenshots is because the dumb guy here forgot about it in the middle of everything. I am specially sad about it because I wanted a screenshot of our group (aka “Team Green”) once we beat the dungeon. I also forgot to take screenshots of the Lovers for Siadina of Trippin Tyria as she requested in one of our talks in her comments section. Apologies for that, Siadina! If it makes anything better, the Lovers’ fight is pretty cool as well as their dialogue but their appearance isn’t that big of a deal.
While reading a post by Syl, from Raging Monkeys, I found this other interesting post written by Chris of Game by Night. Chris tells about his difficult in playing an asura thief since ArenaNet did such a good job of giving each race a strong sense of culture. Due to that he just finds it hard accepting an asura as anything but as an engineer. With other races he has similar problems but with different professions. I was going to comment about it on his blog but sensing that it would end up turning into a wall of text I thought it might be better to turn it into a blog post instead.
Anyway, I don’t know if it is because I have a weird mind or what but I don’t find it that difficult to justify any combination of race and class. Making it sound interesting or unique without it feeling convoluted might be hard but simply justifying an off-beat combination of race and profession, not so much.
Using the name “Rakuno” for any character that isn’t a ratonga is still something I still have very mixed feelings about. It is still a name that is heavily tied, in my mind, to my ratonga in Everquest 2 and imagining it being used for any other character ends up muddling those feelings. But alas, as I grow older I also grow lazier with names. That means ignoring my old philosophy of “new character, new name” and just recycling the few good names I have. So Rakuno it is for my asura.
There is also another unfortunate side for giving this name to my asura, if you care about lore (which I do). See, in asura society it is tradition to have names with double letters. Those who have names that don’t follow that tradition end up being mercilessly teased in school. And since Rakkuno or Raakuno, Rakunoo or any variation like that doesn’t sound good in my head, Rakuno had to suffer with lots of teasing during his childhood. He already got over that a long time ago, probably just getting into thievery for fun and profit. That doesn’t mean he won’t try to exploit that past to his own gain. I am pretty sure he has a thesis all written up about the socio-economic impact and rise of criminality among asuran society due to that tradition. A thesis that will coincidentally be available to the public the moment he gets caught “borrowing” some items for his researches.
This blog has been in need of a revamp for a very long time. Not only it is about time I tried to give this blog a more unique, interesting look, for those who take the time to visit it, but also because since the New Blogger Initiative my blogroll pretty much exploded in size. What can I say? Participating on that exposed me to a lot of great gaming blogs I wasn’t aware of because I was just stuck on my little corner of the internet. And I am pretty sure it will continue to grow as I find more great blogs to read.
Due to these circumstances I am finally stopping to procrastinate and actually doing something about it. The first step was breaking the blogroll into categories. It is still not perfect and I am still thinking if there isn’t a better way to do it. For now it should make it easier for readers to find the blogs that interest them. If you are the author of one of them and feel like your blog has been put into the wrong category, please let me know and I will correct it immediately. If most people don’t like it then I will just go back to the old blogroll. Oh, and if anyone has any suggestions on how to make it better it would be much appreciated!
Next step should be to work on the blog’s theme. Well, or at least that is what I intent to do whenever I can decide anything about it. I am just… too indecisive. Anyway, if you return here some day and it looks like the blog suffered a time traveling accident and it looks like it went back to 1999 then you will know what happened!
Ah, engineers! What is not to love about them? They get to use the guns, they have a ton of crazy weird inventions in the form of skills and most importantly, they have the monocles! The way I would describe the engineers would be as “the swiss knife” of the professions. You have a problem, they have some invention to deal with it.
The drawback of that is that it is too easy to try to pick just the cool toys and ignore other skills that would probably work better with your chosen play style. Let me use myself as a practical example of what I am talking about. I chose pretty early on that I wanted my character to primarily use a flamethrower. Simply because I just love the flamethrower that much. My problem was the other utility skills though as I was thinking of them in individual terms and coolness factor, instead of thinking how each one would complement better my choice of weaponry. I was also completely ignoring the elixirs since I was thinking, in a very misguided way, that would be more for some one who wanted to play engineers more in a support role.
Alright. I am pretty late with this post. Everybody by now already posted about their impressions about the headstart, their characters and how to contact them in-game. But what can I say? I was too busy playing Guild Wars 2 to write a blog post! :p
Anyhoo, there were some issues during the headstart but all in all I didn’t think it was that bad. I don’t know it makes me extremely lucky or goes to show how pessimistic and cynical I became. I was expecting a lot more in terms of crashes, disconnections, lag and not being able to make a character in the server of my choice due to it being full. Although I did have a few disconnections here and there, it wasn’t nearly as bad as I was fearing. The lag I only suffered with a bit on Sunday morning. But then again I did spend most of my gameplay time so far in overflow servers. So at least in terms of lag, the overflow servers seem to be working beautifully.
To me it took a few games to get to that point. In my first years of MMORPG I was pretty ruthless, only keeping things I had immediate use for or that were actually collectable stuff. Then on Lineage 2 things started to change a little since due to the terrible crafting system and harshness of the game back in the days, it just made sense to hoard materials. Since all gear was completely tradeable it also made sense to stash them away for a future character or help out a friend in need.
Kinda hard to believe in just one week it will be Guild Wars 2 headstart. In case anyone is interested on this, here are my plans for launch.
I will be playing on the Tarnished Coast server. Apparently that is the unnoficial roleplay server for the US region. Since my friends prefer roleplaying servers that seems to be the best option for all of us.
To start off I will just make two characters, a charr engineer and an asura thief. Or maybe asura warrior. No too sure about the asura yet. Most likely a thief since they way they move just seems perfect for a thief. 🙂
I might make a mini update here with the name of the characters after they are created or just do it on Twitter. We’ll see.
As for guilds, no hard plans yet for that. I am expecting one of my friends will just step up and make one, as they usually do. Brazokie was also throwing around the idea of making a NBI guild in the comments of this post. If that happens I would be joining her there too. I will most likely be making my own one-man guild, as I always do, just to play around with the guild system and if there is ever a guild hall so I can be a tyrant and decorate it the way I want without having to worry about others. :p
I think that is it for me. What are your plans for launch? 🙂
Since other people in the blogosphere have been playing Skyrim recently it seemed like it was a good idea of make a page with the mods I use. This way if anyone asks for which mod are good or what mods I use I can just point to it. It should be a lot more practical for both sides. Right now it is pretty raw, pretty much a draft still. I intent to improve on it in time by adding some screenshots/thumbnails/something-like-that and a better table of contents to make navigation easier. Eventually I intent to add pages for other games mods too like Oblivion and Morrowind. The first because I have yet to finish the main storyline on it and the second because Rebecca of a.Girl.IRL has been really tempting me to play it again. I will get to those as soon as I go back to playing them. Whenever that may be. *clears throat* Anyway, for now here is my Skyrim list of mods!
In related news I’ve been playing Dawnguard lately and dabbling in the Creation Kit. So if it seems like I dropped of the internet, has been slower than usual or oblivious to any big news that is why. I am pretty much done with Dawnguard now on the vampire hunter side of things but still need to remake my vampire character to try the vampire side of the story. The vampire however will have to wait until I make her a secret lair with all the amenities I want. And that depends if I can submit the Creation Kit to my will. So far it is winning!
In unrelated news, it seems like I missed the one year anniversary of this blog! It has been created on July 25 of last year. Where did time go?!?
Unfortunately it also means I didn’t prepare anything special to celebrate it. Perhaps next year.
Aaand that should be all for now. Back to the Creation Kit for me!