Player freedom vs. story in games

This is a rant that I have been thinking about for the last week or so. I have avoided writing it earlier because all my thoughts about the subject seemed disconnected and not really going anywhere. That would end up leading more to confusion to any reader than really giving some food for thought. I think I may have found a good way to flesh out the subject enough to achieve my goal though but we’ll see.

Let me warn right now that this is will be a very big rant, with most of it probably not making much of a sense. Hopefully it will still be an interesting read to someone out there. If not, let me know in the comments and I will strive to do better next time.

Oh, yeah. If someone found  this because they googled Deus Ex: Human Revolution, sorry to disappoint but there is only a mention of the game by the end of this long rant. Still stick around for a bit and see if there is anything in this blog that you like. 🙂

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What if gnomes were like elves…

This is a sort of follow-up post to the previous one. You see, someone in the The Perfect 10: Why Elves are the Scourge of MMORPGs article commented that we don’t need games with more elves. Instead we need a game with more gnomes. Kinda like the multitude of different elven races we often see in fantasy worlds.

That got me thinking about how that would work out…. Follow after the jump to see what it could be if there were a dozen gnome races in a fantasy world!

Disclaimer: I do not hate gnomes. In fact I find them quite funny and their inventions useful. Well, useful until it blows up that is. The only reason I am doing it with gnomes instead of another race like… say, orcs, is because it is easy. Which also goes to show another good point of them: flexibility. If I get crazy enough though I can try doing it with other fantasy races. :p

EDIT: Ops! Forgot one of the gnome variants. It was added now.

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The LotRO Experiment Part 3: I’m rich! I’m rich! … Ok, I am not.

Before getting into the usual rambling about LotRO proper, just a heads-up. This little project will be put on hold for a few days, at least. There are a few other games I want to catch up (and have I been sorely neglecting them) so my plan is to do it in the next couple days. I will see if there is something interesting to write about it then it there will be something here.

Also, this weekend Tinkerfest, a once in a year event, will start in Everquest 2. That is another reason for putting the project on hold. Depending on how Tinkerfest goes, I might resume this project only when the event ends, on August 8th. Again, if I find anything interesting to say about it then it will be posted here.

Alright, with that said back to the dusty roads of The Shire.

WARNING! Spoilers ahead about Lord of the Rings Online quests and other stuff. If that bothers you, don’t read further!

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The LotRO Experiment Part 2: The Shire Odd Jobs

WARNING: Spoilers about the game’s quests ahead! So don’t read any further if it bothers you.

When we last left our hero*, he had just returned to the Shire. That after a brief encounter with a Black Rider, being captured by bandits, trying to protect (and failing) a village from said bandits, resulting with the death of the guard captain and the whole village going down in flames. If that wasn’t bad enough he also witnessed a ranger joining the forces of Mordor. Granted, said ranger was previously stabbed by a Black Rider while trying to rescue him and the other hobbits. But who is counting, right?

Hopefully this time he will have some actual heroics to brag about. Or at least not have anything go down in flames around him or rangers turning to the enemy side after being stabbed.

Of course, the search for ways to earn TPs continues as well.

* Hero here is being used in the broadest sense of the word.

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The LotRO Experiment – Part 1: One dagger to stab them all!

It was a chilly night in the shire. Inside my office it wasn’t much better but it didn’t bother me. I had opened it six months ago to offer my services as a private eye. Since then my jobs have been all small ones, nothing too complicated. Bakeries who thought their clients were cheating with pies from rival bakeries, lore-keepers who lost their pets, taking care of 10 rats… All properly taken care of and archived in the quest log for future reference.

While I smoked my pipe, reminiscing about the time past, a woman came into my office. She had the looks that would drive any other hobbit female in the Shire mad with jealous. Her face was elegantly framed with blonde hair, her blue eyes had an exquisite gaze about them. Then there was the woman’s hair foot, carefully trimmed and brushed, like the owner was used to a life of nothing but luxury.

She walked calmly to my desk, dropping a large beige envelope on it and- Ooops! Wrong introduction! Sorry!

*clears throat*

So, the character was created and some stuff happened. That stuff may or may not have involved work as a private investigator and hobbits femme fatales. Read on to find out the details!

Oh, yeah. There might be spoilers about quests and stuff too! So, don’t click on the “Read More” if that bothers you.

Read More »The LotRO Experiment – Part 1: One dagger to stab them all!