[D&D] Knights of Errant – Part 2

Before this session started I thought it would be a very straightforward affair: we would execute our plan, probably run into some trouble while executing it but otherwise mostly succeed and get closer to our goal. I couldn’t be more wrong about it! A lot of different things happened, including a change of plans!

I am getting ahead of myself though. If you want to see how this all started, who the characters and the setting we are playing in, you can find it all in Part 1 of this series.

Also, let me give the usual disclaimer that English is not my native language and my speaking and hearing skills are at about 90% at best. That and I have a terrible memory so some of the information here may be inaccurate. If the DM or the other players correct anything about it then I will just note it in the next post.

With all that said, this is what happened during the last session…

Read more[D&D] Knights of Errant – Part 2

[ACNH] The great island reform – part 4

For some reason I have been procrastinating to write this post. I guess it kinda reflects the kind of position I am with the game itself too: I still have a few things I want to do but I can’t decide on how to do it so I keep postponing it and just stick to doing my dailies.

This isn’t even out of a sense of “This game is so great that I don’t want to end it so I keep postponing things”. It is an Animal Crossing game after all, it doesn’t have an end. It is more one of those situations where I am struggling to find an implementation to an idea that I find satisfying enough so I end up avoiding it completely. Well, maybe there is some burnout with the game too.

Anyway, enough self-analysis. This is how my island is looking right now.

Read more[ACNH] The great island reform – part 4

[D&D] Knights of Errant – Part 1

Let’s try something different. This post will be about a one-shot adventure that my tabletop D&D group is currently playing. My intention is just to have a record of our group’s adventures somewhere that we can look back again eventually, for whatever reason.

Before we proceed any further let me give a couple of disclaimers: Some of the information may not be 100% accurate since 1) this session was over a week ago plus my memory is terrible and 2) English isn’t my native language and although I can write an read without any issues my ability to speak and hearing is about 90% at best.

If our DM or any of the other players are reading this post and notice any wrong information, please let me know and I will correct it as soon as possible.

Alright, let’s get this started…

Image credits: Wikimedia Commons, Public Domain

Read more[D&D] Knights of Errant – Part 1

[Civ VI] Long Live the Queen – War in Ancient Times! (Turns 91 – 100)

When we started this project I honestly thought it would take at least a month for it to be my turn to play the game again, specially with so many participants. But it is actually going pretty fast, probably as a result of each of us being only able to play 10 turns.

If you have no idea what I am talking about then here is a brief explanation: Naithin of Time to Loot invited some of us bloggers to play a game of Civilization VI, cooperatively. Each of us play the game for 10 turns and then once it is done we pass on the save to the next person. Rinse and repeat until we either beat the game or meet utter defeat!

He even made a page for it that you can check here. You can find all the details there, including who the participants are and a link to each post narrating what happened during their turns. If you like what you see here, please consider following all of them as they are all excellent folks.

The banner on the top of the post was also made by Naithin.

Read more[Civ VI] Long Live the Queen – War in Ancient Times! (Turns 91 – 100)

Disabling CommentLuv

Earlier today I read a post by Naithin where it seems that CommentLuv is causing some issues for people who comment on blogs with their WordPress accounts. If you want the details you can find it here.

The gist of it is people who use a WordPress account to make a comment have a bar on the top where they can be notified when someone replies to their comment or likes it. This kind of behavior is only possible if the blog in question has a plugin called Jetpack.

CommentLuv though is another plugin that gives the person leaving a comment to link back to their own post and showing that link under their comment. But that functionality is only possible by overriding Jetpack’s comment functionality.

That means that with CommentLuv enabled people who use a WordPress account to comment aren’t get a notification when their comment gets a reply or a like.

Personally I find getting that kind of notification to be pretty useful and I assume others feel the same. While I like to allow people to easily leave a link back to their content, if I have to choose between those two kind of functionality then I will choose the first.

Because of this I disabled CommentLuv. If you don’t see the option to link back to your content anymore that is why. I apologize for any inconvenience this may cause and if there is a better solution in the future I will implement them.

Quantic Foundry Gamer Motivation Profile

Last week, Solarayo of Ace Asunder made a post about her Quantic Foundry Gamer Motivation Profile. It is apparently part of one of those tag things that go around in social media. In this one you take the test yourself, post the results, answer some questions about it and tag some other people.

I thought I made a post about it before but looking at my archives it seems I actually made a post about a different test, the BrainHex Test. That post was back in 2011 too! Time sure flies!

Still I am pretty sure I did the Quantic Foundry Gamer Motivation Profile in the past. I guess I only did it for my own amusement and never shared the results anywhere. In any case, let’s do this!

Read moreQuantic Foundry Gamer Motivation Profile

Games I’ve been playing – April 2020

Despite the Coronapocalypse, or perhaps because of it, April was one of those weird months that felt too long but at the same time too short. The fact that this month had a lot of excellent game releases hasn’t helped either. Seriously, is it too much to ask for at least one year with bad game releases so we can catch our breath and our wallets aren’t being murdered every month?

Even with all that I still end up playing less games than I was hoping for. Granted I did enjoy the games I played but some of the monopolized my gaming time more than I’d like to.

Anyway, enough whining, let’s get this show on the road!

Read moreGames I’ve been playing – April 2020

A recipe for a blog post

A little while ago, Easha of Glittering Girly Gwent Gaming proposed a writing prompt in the Blaugust Discord server that was something like “Describe how you write a blog post like it was a recipe.”

Roger of Contains Moderate Peril and SDWeasel of Unidentified Signal Source both wrote some very interesting and insightful posts with that prompt. You can find those here and here.

I decided to join in too but instead of doing a post like them I will just take the prompt literally and write like it was a food recipe! I am doing it like this because this prompt triggers my silly side. Sorry~

Read moreA recipe for a blog post

[Civ VI] Long Live the Queen! – Meeting new people and killing them (or some of them) – Turns (11 – 20)

Naithin of Time to Loot came up with the idea of doing a succession game of Civilization VI and invited some of us bloggers to participate. You can find the details here.

The TL;DR version is: We’ll be playing only with the base game so the most people can join. Each person will play for 10 turns and then pass on the save for the next turn. Then they will blog about it. Rinse and repeat until we beat the game or everything go terribly wrong and we lose. XD

Also, if it isn’t obvious by the banner, we’ll be playing England.

The current participants are, in order of play:

  1. Naithin
  2. Rakuno
  3. Paeroka
  4. Tessa (aka Endalia)
  5. Krikket
  6. UnwiseOwl
  7. Rambling Redshirt
  8. Kanter

If you are interested on this series, please follow all of them to see where this games goes. 🙂

P.S.: Banner created by Naithin.

Read more[Civ VI] Long Live the Queen! – Meeting new people and killing them (or some of them) – Turns (11 – 20)

[ACNH] The great island reform – part 3

I’ve been procrastinating to make this post for a while. In part because I wanted to have something more to show and the other part because I’ve been kind of in a weird mood. It is hard to explain.

Anyway, not too long after I finished my last post of this series I unlocked the terraforming tool! The next few days were a bit of a mad, or madder than before, marathon through the game as I decide to do some really big changes to my cliffs.

Read more[ACNH] The great island reform – part 3