Back during my introductory post for this blog one of the things I said was that I was going to try my best to avoid turning this into a blog where the posts are nothing more than quiz results that nobody cares about or pictures of cute kittens. Ah, well, the flesh is weak, as we say here, even more so when it is late at night and you should be sleeping. So the first (and hopefully the last!) step to this blogs version of Armageddon starts!
This happened while reading another blog where the author did a BrainHex test. It is basically like the Bartle test that classifies you into a set of different groups depending on your playing preferences. The difference is BrainHex has more categories although in the end I think I fall in roughly the same group in both cases.
In any case, on BrainHex my class is that of a Seeker with a Sub-class of Seeker-Achiever.
Here is the description of it:
“You like finding strange and wonderful things or finding familiar things as well as collecting anything you can collect or doing everything you possibly can.”
And these are my exceptions to the class:
- No Fear: You do not enjoy feeling afraid, preferring to feel safe or in control.
- No Pressure: You dislike being asked to perform under pressure, preferring to take your time so you can make the right decision.
- No Punishment: You dislike struggling to overcome seemingly impossible challenges, and repeating the same task over and over again.
Which is pretty much right on both in game and in real life. It also explains neatly why RPG is my favorite genre since it is not just enjoying a good story but also a chance to explore the world the story is set in. Good examples of that would be Morrowind, Deus: Ex Human Revolution, Fallout: New Vegas, pretty much any jRPG, etc.
I just disagree about the collecting part though. I really hate collecting mini-games where they make you go in a goose chase for useless stuff that doesn’t really add anything to the story or the gameplay. Examples? The flags in Assassin’s Creed or the Riddler’s Challenge in Batman: Arkham Asylum (which I heard got even worse in Arkham City *shudders*).
I do like collecting stuff though if it does have some meaningful significance to me. For example, in Fallout: New Vegas (and now in Fallout 3) I really like collecting stuff that are unique that was earned in some quest or that I looted from someone I had to kill. It is kinda like a memento of those moments. Unfortunately neither game has a good support to show of that kind of stuff so I have to rely on mods to do it. And now that I think about it, that all started in Morrowind with house mods…. Hmm….
If you are somehow curious about the exact numbers I got on the test, here they are:
Seeker: 17
Achiever: 8
Socialiser: 6
Mastermind: 6
Survivor: 1
Daredevil: -2
Conqueror: -2
And if you want to know more about the whole BrainHex deal, you can read all about it here.
As for an actual post that will come as soon as possible.
I took this test and got:
Your BrainHex Class is Seeker.
Your BrainHex Sub-Class is Seeker-Achiever.
You like finding strange and wonderful things or finding familiar things as well as collecting anything you can collect or doing everything you possibly can.
Each BrainHex Class also has an Exception, which describes what you dislike about playing games. Your Exceptions are:
» No Mercy: You rarely if ever care about hurting other players’ feelings – mercy is for the weak!
Learn more about your classes and exceptions at BrainHex.com.
Your scores for each of the classes in this test were as follows:
Seeker: 20
Achiever: 17
Mastermind: 15
Daredevil: 5
Survivor: 5
Conqueror: 2
Socialiser: 1
I took exception to the exception though as I do actually care about other players’ feelings, and couldn’t comprehend where that idea even came from. When I poked around more on the site, I found that they had updated that exception to be:
No Mercy: You rarely if ever care about hurting other players’ feelings – mercy is for the weak! Alternatively, you may simply prefer to keep your own company and not enjoy playing with other people.
Since I d tend to prefer keeping my own company much of the time (with some exceptions, of course!), that description did fit my playstyle a lot better than just not caring about hurting other people. In fact, a lot of the reason I tend to enjoy playing games by myself a lot is because I can easily worry *too* much about other people when playing multiplayer, to the point where it gets stressful.
One other argument I have with the test is that it really didn’t give us an option to enjoy playing both single player games and MMO’s as a favorite game type. It was an either-or. Since I’m still in my isolationist mood, I chose single player games as my favorite, but during those times I’m in my MMO moods, I probably would have chosen MMO’s as a favorite.
Oh and I collected *all* the flags in Assassins Creed, heh. 🙂
Fallout 3 does have those Pip Boy bobbles too. I’ve only found two so far though!
I did get surprised when I read your exception at first too. From what I know, you are one of the nicest people I’ve met. Heck, I don’t even remember you ever saying anything bad about anyone.
But the changed text does make sense. It is also something that fits me as I prefer to play for myself. Though I do like doing some dungeon running and such with friends. If I have to do it with even one stranger though then I start to get too self-conscious, worrying about doing my part right, to not screw up anything so everyone has a good time and they don’t think too badly of me. This can be pretty tough when I am the new guy in a guild and don’t really know the other people. Even when I am not the new guy, if I never run a dungeon with someone before I get worried!
I guess they make people choose one or the other as a way to evaluate people’s preferences. To me it is pretty consistent regardless of my mood. I always will like single-player games more due to the story and the fact that I actually feel like my characters action in the world are meaningful. MMORPGs though can be interesting for game mechanics and socialization. Though the first isn’t something that is that important for me.
I have yet to finish with Assassin’s Creed but I already figured I won’t be chasing down those flags. If they are on my way, fine. If not, I can live without it. They don’t bring me any benefit.
On Fallout 3 I am chasing the Bobble Heads though. After all they do give bonuses to stats and skills. But I am also cheating to get them all and using the Fallout Wiki to find their locations. This saves me some sanity. >_>
Your BrainHex Class is Mastermind.
Your BrainHex Sub-Class is Mastermind-Achiever.
You like solving puzzles and devising strategies as well as collecting anything you can collect or doing everything you possibly can.
According to your results, there are few play experiences that you strongly dislike.
Mastermind: 17
Achiever: 16
Seeker: 12
Socialiser: 9
Survivor: 8
Daredevil: 4
Conqueror: 4
No Commitment
You dislike being asked to complete everything, preferring to pick and choose which tasks you will attempt, or simply messing around with a game.
No Problems
You dislike being asked to solve puzzles or work out solutions without clear instructions.
I have to say, it’s pretty spot-on for me, though I do feel like I TRY to work out puzzles without clear solutions before giving up, stomping my feet, and looking it up on Zam… 😛
Interesting.
The way I see it the part about instructions is more like “To solve this puzzle you have to match piece A, B and C in so and so way”. Or something along those lines. You know, giving you the basic run down on how to do things and what your ultimate goal is.
I am not as much a fan of puzzles though and when I have to do it I do try to solve it by myself too. At least for the 5 seconds it takes for me to lose my patience and go look somewhere online to see how to solve it so I can go back to other stuff in the game. >_>
I keep getting this social thing when taking these types of tests.
Your BrainHex Class is Socialiser.
Your BrainHex Sub-Class is Socialiser-Achiever.
You like hanging around with people you trust and helping people as well as collecting anything you can collect or doing everything you possibly can.
According to your results, there are few play experiences that you strongly dislike.
Learn more about your classes and exceptions at BrainHex.com.
Your scores for each of the classes in this test were as follows:
Socialiser: 19
Achiever: 18
Seeker: 16
Conqueror: 13
Mastermind: 10
Daredevil: 9
Survivor: 6
Hm. It might be due to the way you are online. Or at least in games. For instance, you volunteered to be the Event Manager for our guild in Guild Wars 2. To me that is a very social position since you have to constantly think of others, talk with them to make sure there are interest in the events, talk with the people who are helping out to see everything is going smoothly, etc.