[Skyrim] Adventures with mods!

Fus Mod Dah!

Since other people in the blogosphere have been playing Skyrim recently it seemed like it was a good idea of make a page with the mods I use. This way if anyone asks for which mod are good or what mods I use I can just point to it. It should be a lot more practical for both sides. Right now it is pretty raw, pretty much a draft still. I intent to improve on it in time by adding some screenshots/thumbnails/something-like-that and a better table of contents to make navigation easier. Eventually I intent to add pages for other games mods too like Oblivion and Morrowind. The first because I have yet to finish the main storyline on it and the second because Rebecca of a.Girl.IRL has been really tempting me to play it again. I will get to those as soon as I go back to playing them. Whenever that may be. *clears throat* Anyway, for now here is my Skyrim list of mods!

In related news I’ve been playing Dawnguard lately and dabbling in the Creation Kit. So if it seems like I dropped of the internet, has been slower than usual or oblivious to any big news that is why. I am pretty much done with Dawnguard now on the vampire hunter side of things but still need to remake my vampire character to try the vampire side of the story. The vampire however will have to wait until I make her a secret lair with all the amenities I want. And that depends if I can submit the Creation Kit to my will. So far it is winning!

In unrelated news, it seems like I missed the one year anniversary of this blog! It has been created on July 25 of last year. Where did time go?!?

Unfortunately it also means I didn’t prepare anything special to celebrate it. Perhaps next year.

Aaand that should be all for now. Back to the Creation Kit for me!

Saints with Guns

I am probably one of the few people on earth who was never much of a fan of Grand Theft Auto games or similar titles. I don’t know why. There is just something on it that doesn’t appeal to me. Even though it should considering I like sand-boxish games. But while reading some previews on Rock, Paper, Shotgun about Saints Row: the Third that game just somewhat grew on me. There was a certain charm about a gangster game that not only doesn’t take itself seriously but also try to go as over the top as it can.

So, in a move of pure impulsiveness and pure boredom I decided to buy it. Why did I do that with a game like Saints Row: The Third where there would be a big chance of me not liking it, thus wasting my money, and not with say….. Skyrim, which is much more my alley, with actual good reviews about it? Well, not buying Skyrim is easy to explain. I know Bethesda will eventually release a special edition with all the DLCs. So I figured I might as well wait and save some money. In the mean time I am pretending really hard that the world is suffering from some kind of mass delusion. They think Skyrim was released! But no! I know the truth! It wasn’t released yet! It will only be released when they make some Game of the Year Edition or something like that containing all the DLCs. Yesss…. I am the only sane person in the world! *adjusts his tin-foil hat*

Ah-hem. Please, pardon that small outburst of sanity. Now, to explain why I bought Saints Row: the Third is a bit more complicated… Part of it, as I explained, is because the previews made the game look really charming somehow. The other part is…. I guess I just wanted a non-fantasy game as most of the games on my pile of “To Play” are fantasy. More than that, a game where I can just run and go cause some mayhem without worrying about the morality of my character, the “seriousness” of the world/story or anything like that. Lastly, it is probably because I wanted to stretch a bit my comfort zone and play a game in a genre that, in the past, I didn’t enjoy.

I must admit though that until I got a chance of actually playing the game I did feel some regret. Thoughts about how much of an idiot I was for wasting money in a game I most certainly wouldn’t like, how I should have spent that money on Skyrim instead if I was going to do something stupid, etc. Fortunately, once I got to start playing the game, all those thoughts quickly vanished and I spent some solid fun hours playing the game.

Since just saying that doesn’t make for an interesting post, let me try to tell you what makes this game so good.

Just one caveat though. I am pretty terrible at these kind of  games. If you think that invalidates all my experiences with the game then feel free to stop reading here. Personally I think it just makes a for a better case for the game. It is already pretty hard to make a game that can please a broad range of people with a straightforward game. To do it in a game with activities as diverse as this one then, I would say, it is near impossible. Yet the people at Volition did it pretty well! My virtual hat is off to them!

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Frayed Knights: The Skull of S’makh-Daon is out!

As the title says, Frayed Knights: The Skull of S’makh-Daon has been released.

I must admit this feels kind of surreal after keeping a close eye on news about the game for so long. Not that I ever doubted it would be released eventually, quite the contrary. It is just that after some time a game like this gets a near-mythical quality to it. Kinda like when you are a child and you know one day you will reach adulthood but it still feels very far away. Then suddenly one day you are an adult and needs to go job hunting to pay the bills. The difference is that Frayed Knights release is undisputedly a good thing. While being an (technically speaking, at least) adult is still something I am still debating about.

You can download the demo and/or buy the game here.

My suggestion, give the demo a try at least.

Oh, expect the usual posts about my gaming experiences and thoughts about it at some point. I didn’t create a category for this game for nothing! 🙂

Frayed Knights The Skull of S’makh-Daon trailer has been released!

People who read this blog are probably reading the title right now and wondering what this Frayed Knights games is and why the trailer being released is a big deal.

To answer the first question, Frayed Knights is an old school, comedy, indie RPG that has been in development in the last few years by one guy called Jay Barnson aka The Rampant Coyote aka the guy behind Rampant Games.

As for what the big deal is, it means that the game is getting very close to be released.

Ok. I guess none of that says much. So… uh… Let me see what I remember about the game’s premise both from the Rampant Coyote’s blog as well as a from the pilot.

The game happens in ye olde fantasy world. In this world all adventurers worth their salt are part of the Adventurer’s Guild. The Adventurer’s Guild is a very respected group since they provide a series of services for its associates as well as ensuring that people don’t get killed trying to tackle something beyond their capabilities.

Thus enter our party of intrepid heroes… Or heroes to be as the case may be. Or… ok, they are just adventurers. The thing is so far they have not have a very successful carrier, so much they got the nickname of Frayed Knights. At the beginning of the game they are finally getting a chance to prove themselves to earn their membership in the Adventurer’s Guild. That would not only mean more and better opportunities towards fame, glory and money for the party as well as a little more respect from their peers. All  they have to do is to not screw it up….

As for the gameplay itself, it follows the same style as games like Eye of  the Beholder and the Wizardry series. The main difference being that you don’t make your own characters instead you start with already pre-made 4 characters with their own history and personality. For those who like that kind of old school style this part might be a turn-off but from what I played of the pilot version of the game (released ages ago) it works pretty well. Specially so because a great deal of the humor of the game comes from all the bickering between these four people while they are adventuring together.

You do get to customize them to your own tastes through equipment, feats, skill points, etc. just like you would expect in an old school RPG game. So fret not, there is plenty of ways you can develop your party.

Alright, so that is it about the game. Before I give a link for the trailer and where you can find more info about the game, just a note. This is an indie game. That means you will not find the latest graphics with voice acting by a celebrity on this game. What you will find though is plenty of content and game play that you will most likely not find in a mainstream game. At least not anymore and unlikely any time soon.

Ok, so you can find the trailer here, courtesy of You Tube. You might want to set it to 480p to be able to read the character’s dialogue, since that is the main selling point of the game (to me at least! 🙂

You can check news about the game (as well as a lot of well thought articles) on The Tales of the Rampant Coyote.

The game also has an official site, which you can check here. Though according to post at The Tales of the Rampant Coyote it should get an overhaul before the end of the week. So you might want to wait until then.

Lastly, if you are still wondering who is the guy who developed this game and wondering why you should care about this game at all, he gave two interviews about it recently, one at the RPGWatch, and another one for IndieRPGs.com.

That is it for now. Once the game is released you may see me talking about it more. 🙂

P.S.: The more astute of you may have noticed I mentioned a pilot version of the game. There was indeed one, long ago, which the Rampant Coyote did release to the general public. Like the name suggests, it was kinda like a pilot episode for a TV show to see what people’s reaction would be to it. I don’t think it is available anymore and from his blog posts it seems the game has evolved a lot since  then. It will probably have a demo available once it is released though, if so, I will post here to anyone interested.