Last Tuesday saw the release of the Federations DLC for Stellaris. While others have been eagerly awaiting for the the release of other games I’ve been waiting for this DLC. And for good reasons too, as they not only they completely revamped the whole Federations system but they also made all aspects of diplomacy a lot more interesting. Plus a lot of other interesting bunch of stuff as par for the course. 🙂
But even though I knew everything that was coming with this DLC there were still a few things that confused me at first but I think I am starting to understand how they work.
I am at that point in life where I need to exercise if I want to get to an old age without too many health problems. Specially because I lead a very sedentary life and don’t have any sport that I particularly like to practice. The problem though is I dislike gyms. They make me uncomfortable and feeling out of place.
A solution I tried was to play Wii Fit U. In fact that was secretly part of why I bought it in the first place1. Even that was problematic though because I end up in a cycle of exercising for a few weeks then stopping for months due to mood swings or changes to my routine.
I even tried looking at some alternatives like the demos for the Fitness Boxing and Just Dancing 2019 for the Switch but found them not to my liking. Even the Ring Fit Adventure was something I tried to ignore at first because I was afraid it would be another game that wouldn’t work for me. But then I read a review of it at Destructoid and in my typical impulsive way decided to buy it and hope for the best.
Stellaris is one of those games I kept wanting to give a try but wasn’t sure if I would enjoy it. The reason for that is because it is developed by the same Paradox, the same company responsible for Crusader Kings 2. Now I love Crusader Kings 2 but that game has a very steep learning curve right from the start. My fear was that Stellaris would be the same and for a game like that I just need to be in the right mindset.
Since Steam had a free weekend for Stellaris I decided that this would be the time to find out if it was a game I wanted to play or not. After playing it through most of the weekend I can safely say: yes, I love the game. And yes, I bought it and all the DLCs. 🙂
I am not the type to be attracted to brutally hard games. I am just not the type of person to get a thrill off beating an uber difficulty challenge. It is just not how my brain works. But then I started to watch this Let’s Play of Dark Souls. It not only made me fascinated with the game, it almost made me a bit obsessive about it. Since it is a game I could potentially hate though I didn’t buy it right away, instead I was going to wait for a sale so if I didn’t like it I wouldn’t lose too much money. And it just happened that the latest Humble Bundle had Dark Souls on it. As you can imagine I bought that Humble Bundle and have been playing the game for the last few days. Much to my surprise I am enjoying the game a lot!
Although this is not my first time with Landmark (I did try it during the early alpha days) the gamechanged significantly that it is almost like trying a new game. I say almost because it is not too different from when one plays a MMO for a while then stops for say, 5 years, and returns to it. There is all that sense of familiarity mixed with something completely new and strange. And thinking about it now that may be the reason for me not spending as much time with it during the weekend as I did with Trove (which you can read my first impressions of here). But before we get into my very brief foray with Landmark, let me give the usual disclaimer.
DISCLAIMER: This is by no means intended to be an in-depth review. Consider it the first impressions of someone who just installed the game, with very little to no knowledge about the game beforehand. It is the impressions of someone that spent an hour or two playing the game and has probably very little clue of what he was doing.
Also, keep in mind that right now Landmark is on Closed Beta. That means the game will certainly change a lot until it is official release. That means that everything I write here now may be true to the game as it is it is quite possible (and most likely) that it will be a completely different experience when the game is finally released.
Alright. With that bit out of the way, on with the show!
This weekend I decided to finally decided to buckle down and expand my MMO horizons a bit and play Trove. I also finally took the time to revisit to Landmark to see how is has been shaping up. The results of both of those explorations were… different than what I expected. So I will be making a couple posts about that. This one will be covering Trove. The next one should be in a few days and covering Landmark.
DISCLAIMER: This is by no means intended to be a in-depth review of either game. Consider it the opinions of someone who played the game for one to two hours for the first time and has very little clue about what he is saying. Another thing to keep in mind is that Trove is in Open Beta but should be released in a few days, on July 9th to be more precise. It is unlikely things will change radically by release but they will most likely add a few new things and certainly correct some bugs.
Tears of Veeshan, Everquest 2’s latest expansion was released last week. Since I was travelling I have only been able to check it out the in the last few days. I admit before the release I was a bit hesitant about it. Mostly due to the changes to gear stats and the promise that the questing would be less linear than the previous one, Chains of Eternity. That and we would have to do some work for Qho again! Well, after spending these last few days with it I am happy to say my worries weren’t warranted. 🙂